2000 Video Game Awards
Overall Game of the Year
1. Chrono Cross
2. Final Fantasy 9
3. Perfect Dark
4. Madden NFL 2001 (PlayStation 2 version)
5. Lunar 2
The hardest decision that I had to make throughout this entire awards
feature was the choice between Chrono Cross and Final Fantasy 9 for Game of
the Year. Both games possess the Square trademark of screaming "high
quality" during every second of gameplay. Both games have gripping story
lines that will keep you on the edge of your seat for dozens of hours. The
only area in which one game is significantly better than the other is
combat. Final Fantasy 9's combat is stuck squarely in the past with
outdated play mechanics, while Chrono Cross is an exciting glimpse into the
future of combat in RPGs.
PlayStation 2 Game of the Year
1. Madden NFL 2001
2. SSX Snowboarding
3. Kessen
SSX initially seemed to be the best PS2 launch game, but in the long run,
Madden passed the test of time with a slightly higher score. There's no
shame in losing to a game as good as Madden, though. All games eventually
reach a point where you feel like you've done everything there is to do,
and I still haven't gotten to that point after playing Madden PS2 constantly
for more than four months. If EA combines the improvements in the
PlayStation 1 version's Franchise Mode with those in the PS2 version, it
scares me to think how much I might play Madden 2002.
Dreamcast Game of the Year
1. Resident Evil: Code Veronica
2. Virtua Tennis
3. Dead or Alive 2
It's hard for a game to live up to expectations when they're almost
unfairly high, but Resident Evil: Code Veronica managed to do just that.
Code Veronica is heaven for any hardcore Resident Evil fanatic thanks to the
decision made by Capcom and Sega that they wouldn't sacrifice gameplay
quality just to make the game more "mass-market." Code Veronica is longer
and more difficult than any previous Resident Evil game, and that's exactly
what the franchise needed.
Nintendo 64 Game of the Year
1. Perfect Dark
2. WWF No Mercy
3. Zelda: Majora's Mask
This was definitely the easiest category to decide. Perfect Dark was the
best N64 game of the year by far, and it would have been the runaway best
game of the year for any system if it weren't for Chrono Cross and FF9.
Even now, almost a full year after the game's release, I still play it with
my friends very often and I'm still discovering new things.
PC Game of the Year
1. Baldur's Gate 2
2. Command & Conquer: Red Alert 2
3. Escape From Monkey Island
BioWare had a clear mantra during the development of Baldur's Gate 2:
Think big. Most of the time a game is this ambitious and just plain huge in
concept, the development cycle becomes a never-ending mess and the original
vision of the creators never materializes. On the other hand, Baldur's Gate
2 is even better than its impressive predecessor because it drastically cuts
down on the amount of dull exploration.
PlayStation Game of the Year
1. Chrono Cross
2. Final Fantasy 9
3. Lunar 2
My opinion in the Chrono Cross vs. FF9 debate could certainly change in
the months and years that lie ahead (as I play both games more and more),
but based on playing each game from start to finish one time, I give Chrono
Cross the slight edge. It's far from perfect, but the same can be said of
any game. For everything that Square screwed up during the development of
Chrono Cross, they hit several things right on the head in stunning fashion.
Most Shameless Re-Hash of the Year: Tomb Raider Chronicles
Are Eidos and Core Design even trying anymore? I won't believe a
word I hear about Core's PlayStation 2 line-up until I see it for
myself, and based on the restraining order that Eidos has against me,
that probably won't happen until the games are actually released...
Racing Game of the Year: SSX Snowboarding
Like I said in my review of the game, if you would have told me a year
ago that SSX would be as good as it ended up being, I might have mistaken
you for an escaped mental patient and sprayed you with enough pepper spray
to immobilize a fully-grown buffalo. I have hated "extreme" games in
general and snowboarding games in particular for years, but SSX is just too
well-designed to be denied. It has set standards for course design in a
racing game for years to come.
First-Person Shooter of the Year: Perfect Dark
Along with Madden PS2, I have played Perfect Dark more than any other
game released in the year 2000. This is quite an accomplishment considering
the fact that I am otherwise completely sick and tired of the first-person
shooter genre as a whole. I still get a headache-inducing rush every time
I'm playing multi-player and I rush into a room screaming at the top of my
lungs, "Now you must die!" Perfect Dark is the ultimate proof that if you
haven't shot Jimmy Payne while he's playing as Andy Reiner in a dress, you
haven't really shot Jimmy Payne.
Strategy Game of the Year: Kessen
Kessen might have been one of the top five games of the year for any
system if it was just a little bit more difficult. Maybe I'm just insanely
good at strategy games (yeah right), but the much more likely scenario is
that Koei dumbed-down the difficulty level ever-so-slightly to make Kessen
more "mass market." If you ever hear a PC game loyalist complain that it's
not possible to make an extremely in-depth, engaging strategy game for a
console, all you have to do is point to Kessen, then kick them between the
legs and run as fast you can.
Fighting Game of the Year: Dead or Alive 2
What's this? A fighting game that's actually original? In a year full of
re-hashes (with Tekken Tag Tournament being the most prominent example), Dead
or Alive 2 stood out as a unique fighting game that dared to be different.
In a telling example of why the fighting game genre is in the shape that it's
in, Tekken Tag Tournament sold far more copies than Dead or Alive 2...
Sports Game of the Year: Madden NFL 2001 (PlayStation 2 version)
Just when I thought that the John Madden Football series was finally
getting stale, EA released a doozy of a game in Madden 2001. Not only is the
gameplay better than what NFL 2K1 and the rest of the competition has to
offer, but the Franchise Mode is just as addictive today as it was when it
first took over my life on that fateful day in August of 1998.
Adventure Game of the Year: Resident Evil- Code Veronica
Some of the same things that are true for Madden 2001 are also true for
Code Veronica. The Resident Evil franchised finally seemed to be getting
stale after several years of dominance, and then everything changed with the
release of an innovative new game. Code Veronica made its mark with pulse-
pounding action and almost as many plot twists as the average episode of Oz
on HBO.
Best Game In Which Ivan Trembow Has Beaten Jimmy Payne 56 Consecutive Times:
Virtua Tennis
Virtua Tennis didn't have much competition for this award, which will
hopefully make a return appearance in Master Gamer's 2001 awards after Virtua
Tennis 2 is released. Even though Jimmy has lost to me in Virtua Tennis 56
consecutive times (since we started counting), it's obvious when he's playing
the game that he's still having fun. If that's not the mark of a classic
game, what is?
Role-Playing Game of the Year: Chrono Cross
The ambition of having over 40 playable characters was never even close
to fully realized, but it didn't have to be for Chrono Cross to be the
phenomenal game that it is. This game was the highlight of an absolutely
remarkable year for Square.
Best Graphics of the Year: Shenmue
The gameplay is about as revolutionary as Walt Disney World Quest: Magical
Racing Tour, but there can be no doubt that the graphics are sensational.
Unfortunately for Sega, Shenmue stands as proof that if a game has top-notch
graphics and practically nothing else to offer, it's still an empty shell of
a game.
Best Music of the Year: Chrono Cross
Not only does Chrono Cross have the best overall musical score of any
game released in 2000, but its music also has the widest range. In much the
same way as the original Lunar, the music in Chrono Cross masterfully goes
from happy to dramatic to somber.
Most Addictive Game of the Year: Madden NFL 2001
This category should probably be retired from Master Gamer's annual awards
feature because it seems that a Madden game of some kind wins every single
year. There's a reason for this: The ever-evolving Franchise Mode is full of
subliminal messages that plant themselves in users' minds and forces them to
forego sleep, food, and the season premeire of Jackass in order to keep
playing. Either that, or it's just really well-designed...
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