Rating: Good Fighting Force is basically a 3D version of the beat-em-up gameplay we've been seeing since the days of good old Double Dragon for the NES. You choose from one of four unique characters and battle through over 30 levels where the only objective is to beat up all the bad guys. Fighting Force extends on the standard formula by making the environments completely interactive. You could pick up a box and hurl it at an enemy, or bash a soda machine and drink the Coke that comes out for a health boost. Even more useful is knocking an enemy's weapon out of his hands and picking it up as your own. Weapons like knifes and guns are much more effective than just your fists, although guns run out of ammo and knives "expire" after time, so you have to be able to fight with your fists as well. The replay value is increased by the inclusion of four different characters, as well as several points in the game where you choose which level to play next. However, Fighting Force is not without its flaws. The load times aren't particularly long, but they are very frequent and it adds up to a lot more loading time than there should be. Also, the game has plenty of levels, but many of them are too short for my liking. I would have rather had 15 big levels than 30 small ones. But the biggest flaw of the game, the one that prevents it from being the must-have title it could have been, is the overly repetitive gameplay. Simply going around and beating up all the bad guys is awesome at first, but when that's all you're doing for the whole entire game, it gets old. And unlike some of its forefathers such as Double Dragon, the gameplay in Fighting Force just isn't good enough to make you want to keep doing the same thing over and over again. Fighting Force is a good game that makes for one heck of a weekend rental, but you'll probably regret it if you buy it.© 2001, ivan@mastergamer.comBack To Reviews
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