Master Gamer News


February 18, 2000
   Square has revealed more information about Final Fantasy 10 and 11.  
Final Fantasy 10 will allow you go log on to Square's network, Play Online, 
in order to download strategy guides, hints, and new quests for the game.  
The base gameplay will still be single-player, though.  
   The online-only Final Fantasy 11 is in development for the PC in 
addition to the PlayStation 2, and the two versions might even be released 
at the same time.  The online gaming network will be compatible with both 
versions of the game, so PS2 owners of the game will be able to interact 
with PC owners of the game.  PS2 players will even save their progress and 
then pick up where they left off on the PC (or vice-versa) since the saved 
game data is stored on Square's servers, not on any memory cards.  There 
will also be an exchange system in the game that lets players negotiate 
trades for weapons, accessories, and other items.
   FF11 will also link American gamers with Japanese gamers.  Both the US 
and Japanese versions of the game will offer English and Japanese language 
selections.  Gamers speaking both languages will be able to "interact 
fluently" (according to Square), which would seem to require the use of an 
automatic language translator like the one used in Ultima Online.  Square 
is aiming to make FF11 one big virtual world in which any possible 
combination of PlayStation 2, PC, English, and Japanese will be compatible 
with every other combination.  Square is hoping to release FF11 in Japan 
and the US at the same time in the summer of 2001.

   Huge new details have emerged about Microsoft's X-Box video game system, 
which still hasn't been officially announced by Microsoft.  Here are the 
latest facts about the system, as revealed by trade publication MCV (which 
has never, ever been wrong when it states something as fact):

-The target launch date is September 2001, not late 2000 as previously 
believed.

-The price will be dependent on what the PlayStation 2's price is when the 
X-Box is released.  Microsoft could charge as much as $350 if that's how 
much the PlayStation 2 costs at that time (which is unlikely).  Microsoft 
is also prepared to charge as little as $150 at launch if that's what it 
takes to one-up the PlayStation 2.

-The licensing fees that Microsoft will charge third-party developers will 
also be dependent on Sony's prices at the time of the X-Box's launch.  
Microsoft plans to charge slightly less than whatever Sony is charging at 
that time.

-Like the PlayStation 2, the X-Box will be DVD-based, and it will be able 
to play DVD movies.

-The X-Box's Central Processing Unit (rumored to be from AMD) will be at 
least 450MHz, and it could be as fast as 800MHz.

-The X-Box will have a 56K modem.

-The X-Box will have around 64MB of total RAM.

-The X-Box will have a hard drive that can store between 4GB and 8GB.

-The X-Box will not be an "open platform" like the PC where anyone can make 
games for the system.  Microsoft only wants about 30 third-party developers, 
and games may or may not have to go through some sort of approval process 
before being released.  PC games don't have to be approved by anyone other 
than their own publisher before being released.

-X-Box games will not work on the PC.  However, X-Box-compatible PC games 
might work on the X-Box.

-The system will carry the Microsoft brand, not Dell, Gateway, Compaq, or 
any other computer company.

   Now it's time to make some inevitable comparisons between the technical 
specifications of the PlayStation 2 and the X-Box.

CPU: X-Box will be between 450MHz and 800MHz; PlayStation 2 will be 300MHz.  
Clearly the X-Box's CPU will be much faster than the PlayStation 2's, but 
that doesn't necessarily mean it will be more powerful.  It could just be a 
souped-up version of AMD's Athlon chip, not a revolutionary chip like the 
Emotion Engine.

RAM: X-Box will have around 64MB of total RAM; PlayStation 2 will have 38MB 
of total RAM (4MB of video RAM, 2MB of sound RAM, and 32MB of general RAM).

Modem: X-Box will have a 56K modem; Sony says they're going to have cable 
modem or DSL access on the PlayStation 2 before the end of 2001.

Hard Drive: X-Box's will be between 4GB and 8GB.  Sony's Phil Harrison 
previously said that the PlayStation 2 will have a hard drive with "tens of 
gigabytes" of storage space, but it's not known when this hard drive will 
be released.

   Nintendo has delayed Perfect Dark until May 22.  In addition, recent 
reports on the Internet claim that Perfect Dark will require an N64 
Expansion Pak to run.  In fact, the game will run if you don't have an 
Expansion Pak, but you'll be missing out on some things.
-You won't have access to the "main single-player missions" (in Rare's 
words).
-You will only be able to have a two-player deathmatch (not four-player).  
-The two-player deathmatch will not be full-screen, but letter-boxed (with 
black spaces at the top and bottom of the screen).
-There will be a lot less gameplay options.
   With an Expansion Pak, you'll experience everything the game has to 
offer, including four-player deathmatch and all the single-player missions.

   The previous edition of Master Gamer News reported that Rare took the 
Game Boy Camera compatibility out of Perfect Dark because they couldn't get 
it to work correctly (Nintendo's Ken Lobb said so at a Nintendo press 
event).  Now Rare claims that the Game Boy Camera feature was "fully 
operational" before it was removed from the game.  The feature would have 
allowed you to take a picture of someone using a Game Boy Camera and insert 
their face into the game's deathmatch mode, but the Disney-like duo of 
Nintendo and Rare didn't want to face any of the controversy that such a 
feature might cause.
  
   Sony previously said that there won't be any improvements made when you
play PlayStation 1 games on the PlayStation 2, but now they have revealed
that this is not true.  Some PlayStation 1 games will have better texture
quality when played on the PlayStation 2.  Users will be able to turn this
feature on or off at will.  This feature won't work for all games (and it
will actually cause errors in some games), but it will still be a welcome
addition in the games that it does support.


   Following their purchase of the company, Infogrames has decided to kill 
the GT Interactive brand.  What this means is that all future games from GT 
will say "Infogrames" on their packages, not "GT."  Also, GT's CEO Thomas 
Heymann has left the company, but will remain on the board of directors.  
When Heymann was appointed as GT's CEO about a year ago, a clause was put 
into his contract that he would be able to leave the company with a large 
cash pay-off if the company didn't re-locate from New York to Los Angeles 
(where Heymann lives) within one year.  A year has passed and GT is still 
based in New York, so now Heymann gets to leave the struggling company and 
take lots of cold, hard cash with him.  Infogrames' CEO Bruno Bonnell will 
take over as GT's CEO.

   The new management at Infogrames/GT has made a bold move in shutting 
down GT-owned Cavedog Entertainment, creators of the Total Annihilation 
series.  This news comes after GT as a whole posted a $118 million loss in 
its latest financial quarter, down drastically from the $17 million profit 
it posted in the same quarter last year.  Cavedog was working on Total 
Annihilation 2 and an expansion pack to Total Annihilation: Kingdoms, and 
it's not clear whether these games will be cancelled or finished by another 
one of Infogrames' developers.  Given the good sales of Total Annihilation: 
Kingdoms, it's safe to say that the Total Annihilation series will probably 
live on through a different developer.

   Third-party developers have been told nothing about the Game Boy Advance 
beyond what Nintendo has announced publicly.  In addition, almost no one 
has development kits other than Nintendo itself.  The Game Boy Color is 
selling so well that Nintendo is getting cold feet about launching the Game 
Boy Advance this year.  Nintendo's David Gosen recently said, "A release 
date for the Game Boy Advance was slated for later this year, but because 
the Game Boy Color is doing so well, we don't know yet."  A different 
Nintendo executive actually said, "Why should we push aggressively another 
platform into the market while the Game Boy Color and Pokemon are still 
extremely popular and a fantastic success?"  Uh... how about because most 
of the Game Boy Color's games would be considered crappy if they were 
released for the NES in 1989?

   Hasbro Interactive has filed a lawsuit against GT Interactive for 
allegedly ripping off several Atari properties (Hasbro owns the rights to 
all Atari franchises).  Hasbro alleges that GT's "3D TetriMadness" is an 
illegal rip-off of Tetris.  They also allege that GT's "Macman" and "3D 
Munchman" are illegal rip-offs of Pac-Man.  If Hasbro wins the lawsuit, all 
of the rip-off games will be pulled from store shelves, and Hasbro will get 
a large sum of money from GT.
   
   Value-priced game developer E-Games is also being sued by Hasbro for 
allegedly ripping off Tetris, Pac-Man, Dig Dug, Centipede, and Asteroids.  
E-Games' response to the lawsuit is: "Hasbro is unfortunately trying to 
control the ideas behind certain video games when such ideas are free for 
others to use and improve upon."  Just like every company that gets sued, 
E-Games also said (no joke), "E-Games believes that the allegations are 
without merit and intends to defend the action vigorously."  Is there some 
kind of law that says you have to use that sentence in your public 
statement when you get sued?

   In other E-Games news, the company has signed on to include Digital 
Rivers' eBot technology in all of their future games.  Once eBot is 
installed on someone's computer, it keeps them up to date on the latest 
games, add-ons, and other products that might be of interest to them.  
eBot: For Those Of Us Who Aren't Already Getting Enough Crap In Our 
Mailboxes Trying To Get Us To Buy Something.

   Panelists at a recent conference at the Massachusetts Institute of 
Technology (MIT) suggested that video game consoles should be played at 
schools nationwide.  Idit Harel was one of the speakers, and she is also 
the founder of educational company MaMaMedia.  Like several other panelists 
at the conference, Harel believes that if kids could "play some of the best 
Nintendo 64, Dreamcast, and PlayStation games for at least an hour at 
school, they would score higher on all standardized tests."  Why?  "Because 
they know something good will happen to them," Harel said.

   Square is partnering with Disney to create a new PlayStation 2 game.  
The game has been nicknamed Disney All Stars, and its development team will 
be led by Tetsuya Nomura, one of the character designers for the Final 
Fantasy series.  Disney All Stars will be a 3D action/RPG featuring 
familiar Disney characters, as well as new characters created specifically
for the game.  Disney All Stars won't be released in the US until sometime 
in 2002.

   A Westwood Studios employee recently told FGN Online that Command & 
Conquer: Firestorm (Westwood's Tiberian Sun add-on pack) will be the last 
C&C game that will use the classic C&C game engine (featured in the 
original C&C, Red Alert, and Tiberian Sun).  Firestorm's producer Rade 
Stojsavljevic said, "Firestorm could be the end of the top-down view, but 
I don't know for sure yet.  I do know that Firestorm will be the last time 
we use our current game engine.  What the next one's going to look like I 
don't know yet.  I'm still working on that with the team."

   Maxis claims that The Sims is their fastest-selling game ever.  So far 
it's selling twice as fast as Sim City 3000 did when it was first released, 
and Sim City 3000 was North America's best-selling PC game last year 
according to EA.  Over 250,000 copies of The Sims have already been shipped 
in North America, and plenty of free downloads and add-ons are already 
available at thesims.com.

   Another commercial PlayStation emulator is about to hit retail shelves- 
again.  Sony previously sought (and got) a court order that prevented 
Connectix from selling the Virtual Game Station, a PlayStation emulator for 
the Macintosh.  Connectix appealed the decision, and a judge has ruled in 
favor of Connectix, allowing them to sell the Virtual Game Station again.  
The PC version of the Virtual Game Station is scheduled to be released soon.

   The Sony-Connectix case will now go back to the district court level, 
and if Sony or Connectix appeals the ruling of the district court, the case 
will go to the US Supreme Court.  Sony has tried unsuccessfully on three 
occasions to get a PlayStation emulator for the PC called Bleem removed 
from store shelves, and this latest turn in the Connectix case bodes well 
for Bleem's chances of continuing to beat Sony in court.

   The server behind Microsoft and Turbine's online RPG Asheron's Call 
recently froze and was down for about 30 minutes before service was 
restored.  As a result, everyone's characters were reverted back to the 
state they were in the last time they saved their progress, resulting in 
the loss of character advancement for many people who hadn't saved in a 
while.  The server that runs Asheron's Call had been running the game for 
three months straight without being re-booted a single time.  Microsoft and 
Turbine now plan to re-boot the machine before every major game update so 
that this sort of crash never happens again.

   Oddworld Inhabitants president Lorne Lanning recently spoke out against 
the lack of innovation in many PlayStation 2 games.  Lanning said, "It's 
obvious that Gran Turismo and fighting games are going to be great on the 
PS2, but where is the creativity?  As much as people are going to buy 
classic genres on the new system (myself included), people are also 
extremely hungry for new ideas.  This is why it's exciting to us, because 
as long as it's the same ideas being done by the majority, then it allows 
the minority of unique ideas to shine more brightly and get more 
visibility."

   Sony hasn't quite perfected the PlayStation 2's backwards-compatibility 
features.  A Japanese newspaper recently revealed that some PlayStation 
games have broken up sound and distorted graphics when they're played on 
the PlayStation 2. Sony says that these problems are "under investigation," 
and they added that some old software might not work at all on the 
PlayStation 2.  The only PlayStation games that have been released in the 
US and also have also been confirmed to not work on the Japanese 
PlayStation 2 are Monster Rancher and Wing Commander 3.  A list of US 
PlayStation games that don't work on the PlayStation 2 should be released
in the near future.

   As previously reported in Master Gamer News, Konami recently signed a 
deal with ESPN to include the ESPN brand on future Konami sports games.  
One such game is going to be ESPN Baseball Tonight.  Now EA Sports has 
signed a deal with ESPN to promote EA's Triple Play 2001 on one of ESPN's 
shows.  Can you guess which show it is?  It's ESPN Baseball Tonight, the 
very show that Konami's first ESPN game is named after.  Somebody at ESPN 
made a little boo-boo...

   Sources within Rare have leaked out details about one of their upcoming 
games, code-named Dino Planet.  The game is reportedly "Rare's attempt to 
do a Zelda-style action/adventure game, only with dinosaurs."  The source 
said that Dino Planet is not related to Disney's upcoming dinosaur movie at 
all.  He also said that Dino Planet is for the N64, not the Dolphin.  No 
release date has been revealed for Dino Planet, but if history tells us 
anything about Rare, it will probably be released 1-2 years after the first 
announced release date ...

   The makers of the LithTech graphics engine at Monolith are going to 
create and sell an online game engine.  Creating an online game from 
scratch is almost impossible financially unless you have the backing of a 
major company like Sony or EA.  Monolith's engine will be licensed out to 
developers who want to focus on the design aspects of their online game and 
let Monolith's engine worry about the technological aspects.  Of course, 
companies will have to pay Monolith for the rights to use the engine, and 
Monolith will also get a percentage of all revenue generated by games 
using their engine.  Monolith itself is creating an online game based on a 
popular Fox franchise, possibly Aliens vs. Predator.

   Sega has announced that cable modem access will be available for 
Japanese Dreamcast owners this year.  There's no word on when cable modem 
access will be able to American Dreamcast owners, but keep in mind that 
America's Internet technology is far ahead of Japan's, so it shouldn't be 
too long.

   The government of Quebec threatened to sue Nintendo and Sony if they 
didn't provide French versions of their games in Quebec.  Nintendo and Sony 
met Quebec's demands, so Quebec isn't going to sue them.  Quebec's language 
minister is planning to use similar tactics to get Sega to provide French 
versions of their games in Quebec.

   One million people across the world are now connected to the Dreamcast 
Network, but that figure is actually pretty low considering how many 
Dreamcast owners there are worldwide.  Most Dreamcast users aren't 
connected to the service.  About 520,000 are connected in Japan; 280,000 in 
the US; and 200,000 in Europe.  Sega expects the number of people 
registered on the Dreamcast Network worldwide to jump from one million to 
four million by March of 2001.

   A Japanese newspaper recently quoted Sony's president Nobuyuki Idei as 
saying that Sony is interested in taking an ownership stake in an American 
TV network (NBC, CBS, ABC, or Fox) in order to promote Sony's e-commerce 
business.  A Sony spokesperson said, "The entire story is speculation.  It 
is wrong to its very core."

   The Dreamcast version of Virtua Cop 2 is going to be released in Japan 
on March 2, but Sega hasn't said whether the game will be released in the 
US.  Sega did say that the Dreamcast version will have five times as many 
polygons as the Saturn version.  Sega didn't say whether you'll still be 
able to beat the game in 30 minutes...

   As reported in the previous edition of Master Gamer News, Activision and 
Sony will co-publish an online RPG based in the Star Trek universe.  As 
previously reported, the game will be developed by the makers of EverQuest, 
it will be for the PlayStation 2, and it won't be released until early 2002.  
The new information about the game is that like EverQuest, it will cost $10 
per month to play.  Activision and Sony will split the cost of the 
development, which is expected to be around $4 million.

   One of the three founders of Firaxis Games recently left the company.  
Legendary game designer Sid Meier founded the company in 1996 along with 
Jeff Briggs and Brian Reynolds.  Reynolds recently left the company for un-
disclosed reasons.  Firaxis is currently working on two games: Civilization 
3 and an un-named strategy game featuring dinosaurs.

   Sierra has announced that Half-Life is going to be released for the 
Dreamcast this summer.  The Dreamcast version of the game is being 
developed Captivation Digital Laboratories.  No mention was made of any 
network capabilities, and you would think that they would be playing up the 
network capabilities if there were any.  I asked Sega whether the game will 
have network capabilities, and they told me, "I believe it won't."

   Recent reports out of Japan claim that you will need to insert a special 
CD-ROM into the PlayStation 2 before you can watch DVD movies on it (in the 
same way that you have to insert the Dreamcast's web browser CD before 
accessing the Internet).  Sony says that these reports are not true; you 
will be able to watch DVD movies without any kind of boot-up disc.

   In order to promote the release of ECW Hardcore Revolution, ECW stars 
Rob Van Dam and Tommy Dreamer were at Software Etc. in New York City this 
week to greet customers and sign autographs.  The game went on sale at the
store two days before its nationwide release.  ECW's hardcore brand of 
wrestling was reflected in Van Dam and Dreamer.  Van Dam is out of action 
for 3-4 months with two broken bones one of his ankles, and Dreamer is 
going to wrestle for the rest of his career with two herniated disks in his 
back.  ECW can be seen every Friday night at 8:00 Eastern on TNN.

   Ion Storm's Larry Herring recently said that Daikatana is "getting 
close" to completion.  Of course, this means absolutely nothing because Ion 
Storm has been claiming to be "finalizing" Daikatana since early 1998.  
Herring also said that his co-workers have been play-testing the game and 
"laughing their asses off because of the fun nature of the game."  As 
opposed to the rest of the video game industry, which is laughing their 
asses off because of Ion Storm's inability to ship a game...

   Lionhead Studios previously announced that their highly-anticipated PC 
game Black & White would eventually be brought to the Dreamcast.  Now 
Lionhead has also confirmed that it will offer online multi-player gaming 
through the Dreamcast Network.  The Dreamcast version of Black & White is 
scheduled to be released this fall.

   Simon & Schuster Interactive is working on a unique PC game called Panty 
Raider: From Here To Immaturity.  The goal of the game will be to take good 
pictures, as is the case in Pokemon Snap.  The catch is that instead of 
taking pictures of cute little Pokemon, you're taking pictures of 
supermodels in their panties in order to prevent horny teenage aliens from 
destroying the world.  Simon & Schuster is also the company that published 
Deer Avenger, a hunting game in which you're a deer trying to kill humans.  
Panty Raider is scheduled to be released in May at a $20 price point.

   Sony recently announced that the PlayStation 2 will have eight levels of 
parental control in order to prevent kids from watching any of the wide 
variety of porn movies that are available on DVD.  I guess they need to 
have some kind of parental control, but eight levels?  What parent is going 
to say, "You can watch softcore porn, but not hardcore"?  With eight levels, 
parents could probably pick out specific sexual acts that their kids can 
and cannot watch.  Why not just say you can either watch porn or you can't?

   Nintendo is still officially claiming that the Dolphin will be released 
worldwide before the end of this year, despite the fact that production of 
the system isn't going to begin until August, and even then it will only be 
at the rate of 10,000 chips per month.  If Nintendo wants to market the 
Dolphin this year, I've got a good slogan for them: "The Dolphin: No games, 
no specs, no finished hardware, no third-party developers, and no 
development kits, but it's still coming out this year!"  Nintendo may as 
well have titled their press release, "Please Don't Buy The PlayStation 2!" 
because that is clearly the purpose of their continued lying on this 
subject.

   Capcom has announced that their online gaming network will cost 12 cents 
per minute in Japan.  Capcom also said that they're going to expand their 
network to include the PlayStation 2 in the future.  It could eventually be 
possible for Dreamcast owners and PlayStation 2 owners to play the same 
game together over Capcom's network.

   What's taking Majesco Sales/Pipe Dream Interactive so long to finish the 
Dreamcast version of Rainbow Six?  For one thing, they're also working on 
ten Game Boy Color games that are due for release this year.  Majesco is 
now claiming that Rainbow Six will be released for the Dreamcast in the 
second quarter of this year (April, May, or June).  The Dreamcast version 
of the game will have lots of single-player missions, but no multi-player 
mode whatsoever (online or off).  Majesco is planning to release Rogue 
Spear (Rainbow Six's sequel) for the Dreamcast in late 2000.  It may or may 
not have an off-line multi-player mode, and it definitely won't have an 
online multi-player mode.

   Tecmo has denied rumors that they're bringing Dead or Alive 2 to the 
PlayStation 2 in the US.  Tecmo is bringing the game to the Japanese 
PlayStation 2, but a Tecmo USA spokesperson said, "Tecmo has no plans at 
this time to produce a version of Dead or Alive 2 for any platform other 
than the Dreamcast here in the United States."  The spokesperson's wording 
leaves the door open that the game could eventually be brought to the 
American PlayStation 2; they just have "no plans at this time" to do it.  
Then again, that kind of logic kept lots of people's hopes up for a long 
time that Tobal 2 would eventually be brought to the US, and that never 
happened...    

   Hasbro Interactive is going to publish several games based in the 
Dungeons & Dragons universe for the PlayStation 2, Dreamcast, and PC.  
Hasbro acquired the franchise when they bought Wizards of the Coast.  A 
Dungeons & Dragon movie with a budget of $40 million is currently in post-
production.  Hasbro hopes to get the movie delayed and get their D&D game 
for the PS2 developed in 10-12 months so that the game's release can 
coincide with the movie's release.  Don't worry about the fact that 
developing a PlayStation 2 game in 10-12 months is the equivalent of 
running a mile in a minute, just as long as the game is released at the 
same time as the movie!

   Pure Entertainment Games is preparing to launch a web site that will let 
you play several games from Take-Two Interactive for free over the Internet.  
All you have to do is sign up at freeloader.com between now and May 1 and 
you'll be able to play games like Grand Theft Auto, Grand Theft Auto: 
London 1969, and Rat Attack for free, even if you don't already own the 
games.  Take-Two believes that letting gamers play their old games for free 
will make them more likely to buy Take-Two's newer games.  Either that, or
it will make gamers realize that most of their games suck and convince them 
to never buy anything from Take-Two...

   Fox Interactive has cancelled Major League Baseball 2001 because Fox 
didn't think the game was "of high enough quality to bring to market."  
Also, it wasn't going to be finished until well after the April start of 
baseball season, and the majority of baseball games are sold in March and 
April.

   A puzzle game called Chu Chu Rocket will be released for the Dreamcast 
on March 2.  It will be fully playable as a multi-player game over the 
Dreamcast Network.  Chu Chu Rocket is the one and only exception to Sega's 
previous statement that there will no online gaming on the Dreamcast until 
the second half of this year.

   This year's Blockbuster Entertainment Awards will include video game 
awards in addition to the usual awards for movies and music.  The awards 
show will air live from Los Angeles, California in June.  The award 
categories will be Favorite Game for the PlayStation, Dreamcast, Nintendo 
64, and Game Boy, as well as Favorite Game overall.  Believe it or not, the 
five finalists for Favorite Game overall are Resident Evil 3: Nemesis, 
Driver, Army Men: Sarge's Heroes, Pokemon Yellow, and Super Smash Bros.

NEWS BRIEFS
   Activision has acquired the rights to produce a series of value-priced 
PC games ($20 or less) based on the TV show Entertainment Tonight.  Video 
games based on Entertainment Tonight?  Now I've seen everything...

   Graphics card makers Nvidia and S3 have dropped their lawsuits against 
each other.  Not only that, but they have signed a seven-year contract to 
share technology with each other.  Sounds to me like somebody realized they 
were going to lose the lawsuit and decided to make peace...   

   Enix has announced that Dragon Quest 7 will indeed be released in the US, 
and Enix is going to publish it themselves.  No US release date has been 
set for the game, which has been delayed just as much as Ion Storm's 
Daikatana and Shiny's Messiah.

   Sega of Japan is working on a high-capacity VMU for the Dreamcast that 
will be able to store and play back MP3 sound files.  The unit will also 
have a headphone jack.

   Sega has announced a May 16 US release date for Space Channel 5, their 
quirky game in which you have to save the world by dancing like a madman.

   Sony's new online store is located at http://www.jp.playstation.com, not 
playstation.com as previously reported.
   
   EA's James Bond game based on the Quake 3 engine and The World Is Not 
Enough license is being developed internally at EA.  It's scheduled to be
released for the PlayStation 2 and PC this fall.

   Several years after the system's death, Capcom is still going to release 
one more game for the Sega Saturn in Japan.  Final Fight Revenge will be 
released for the Japanese Saturn on March 30.

   Sega has announced a peripheral for the Dreamcast called Dreameye.  The 
Dreameye will be a digital camera, a web cam, and a video phone, all in 
one.  Sega has not announced a US price or release date for the Dreameye.

   The newest version of the Dreamcast's web browser will be released in 
Japan this April.  The new browser will support the Dreameye, it will 
feature an ICQ-like chat program, and it will allow users to download and 
play over 300 classic Sega Genesis games.

   Nintendo has delayed StarCraft 64 again.  The game's newest release date 
is June 12.

   Sony has reduced the licensing fees that it charges third-party 
PlayStation developers.  As a result, you will begin to see more and more 
PlayStation games priced at only $10, possibly as soon as April.

   A previous Fox Interactive promotion resulted in Gummi Savers being in 
Croc 2.  Now a similar promotion will result in Whoop Ass energy drinks 
being in Die Hard Trilogy 2 for the PlayStation and PC.

   The video game industry generated $6.9 billion in 1999, up from $6.3 
billion in 1998.

   Hasbro Interactive claims that RollerCoaster Tycoon was the top-selling 
PC game in North America last year.  EA previously claimed that Sim City 
3000 was.

   PC graphics card maker ATI Technologies has announced that it is buying 
ArtX for $400 million.  ArtX is the company that is creating the Dolphin's 
graphics chip for Nintendo.

   Gran Turismo 2 has sold over one million copies since its release on 
December 16.  The original Gran Turismo has sold over ten million copies 
worldwide, three million of which were sold in North America.

   Nintendo of Europe executive Axel Herr recently said that the Dolphin 
will be 33% more powerful than the PlayStation 2.  I'll believe it when I 
see it...

   Hasbro's games division posted a $53 million loss in 1999, despite 
strong sales of RollerCoaster Tycoon, Frogger, and Glover.  However, Hasbro 
as a whole (not just the games division) still made a $189 million profit.
 
   Activision and THQ recently entered into serious discussions about a 
merger between the two companies, but negotiations have broken off and no 
merger will take place.

   3dfx is not a profitable company, and they hope to change that by laying 
off 20% of their work-force in order to cut expenses.  3dfx is beating 
Nvidia in retail sales, but losing in the much more lucrative area of OEM 
sales.  Also, their technology roadmap is lagging behind Nvidia's.

   Believe it or not, computer giant IBM has already manufactured two 
million copies of the Dolphin's CPU.  Unfortunately for Nintendo, you need 
a lot more than two million CPUs sitting in warehouses to ship a video game
system...

SALES CHARTS
   In the week ending February 5, the best-selling game for all systems (at 
all retailers) were:
1. Crazy Taxi for Dreamcast (click on the blue text for Master Gamer's 
review of the game)
2. Mario Party 2 for Nintendo 64
3. Pokemon Yellow for Game Boy Color
4. The Sims for PC
5. Who Wants To Be A Millionaire? for PC
6. Centipede for PC
7. Gran Turismo 2 for PlayStation
8. Pokemon Red for Game Boy
9. Pokemon Blue for Game Boy
10.Spyro the Dragon for PlayStation

  The top three selling games for each system at Babbage's and Gamestop.com 
were:

PlayStation: Gran Turismo 2, Tony Hawk's Pro Skater, and The Dukes of 
Hazzard

Dreamcast: NHL 2K, Crazy Taxi, and Legacy of Kain: Soul Reaver

Nintendo 64: WWF Wrestlemania 2000, Mario Party 2, and Harvest Moon 64

PC: The Sims, Who Wants To Be A Millionaire?, and Final Fantasy 8

   The games with the most pre-orders were Diablo 2, Pokemon Stadium, and 
the Dreamcast version of Rainbow Six.

Sources for news: Fastest Game News Online, GameSpot, GameFan, Blue's News, 
GI News, Next Generation, Adrenaline Vault, The Magic Box, Daily Radar, 
Happy Puppy, PSX 2 Online, IGNPSX, Nintendorks, IGN 64, MCV, The Sega Zone, 
Sega Otaku, Gaming Age, The NPD Group, www.hamsterdance.com

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