Master Gamer News


June 30, 2000
   In a surprising move, Sony has filed a voluntary dismissal of its 
lawsuit against Connectix just one day before a dismissal hearing was 
scheduled to take place.  Sony claimed that Connectix violated several of 
Sony's patents and trademarks by selling the Virtual Game Station, a 
PlayStation emulator for the PC and Macintosh.  
   Connectix's CEO Roy McDonald was typically optimistic.  He said, "We 
hope that at some point, Sony will recognize the merits of cooperating with 
us in giving added flexibility to fans of the PlayStation."  Sony's lawsuit 
against Bleem (the makers of PlayStation emulators for the PC and Dreamcast) 
is still pending, but Sony may as well drop that lawsuit as well because 
its case against Bleem has had even less success than its case against 
Connectix.

   Id Software's legendary game designer John Carmack has announced his 
company's support of the Xbox.  Carmack says, "Last I heard, Nvidia was 
going to be providing OpenGL for the Xbox.  If they do, we will probably do 
some simultaneous development for the Xbox.  If not, it would have to wait 
until the game ships to be ported."  So either way, Id's future games will 
be released for the Xbox, the only question is whether they will be 
released after their PC counterparts or at the same time.
   On a more personal level, Carmack says, "I'm pulling for the Xbox.  If 
you need to pick a feudal lord in the console market, I would take 
Microsoft over Sony, Sega, or Nintendo any day."  Carmack also mentioned 
that he thinks the Xbox is "a larger leap over the PlayStation 2 than the 
PS2 is over the Dreamcast."

   Microsoft has purchased Bungie for an undisclosed amount of money.  As 
part of the deal, Bungie's upcoming game Halo will be released for the Xbox 
and possibly the PC, but not the PlayStation 2 or any other video game 
platform.  Bungie currently has two development teams located in Chicago 
and one in San Jose.  All three development teams will soon move to their 
own sub-section within Microsoft's offices in Redmond, Washington, where 
they will have a limited amount of input into the evolution of the Xbox 
itself.  Bungie's online games will continue to be playable on Bungie.net 
rather than being assimilated into Microsoft's Gaming Zone.
   When asked if Bungie sold out to Microsoft simply because it was running 
out of money, Bungie's Peter Tamte said, "Unequivocally, let me tell you 
no.  We have enough resources to ship Oni and Halo ourselves, and we could 
have sold out for more money earlier if we wanted to."  However, Tamte did 
admit, "Over time, it is more difficult to be an independent company."  
Bungie's co-founder Jason Jones said, "The Xbox is the first non-sucky 
architecture for a console."
   Before Microsoft bought 100% of Bungie, Take-Two Interactive owned a 20% 
stake in Bungie, and it took some convincing before Take-Two was willing to 
part with its 20%.  In exchange for giving up its stake in Bungie, Take-Two 
now has the future publishing rights to Bungie's cult hit Myth series.  
Also, Bungie will finish developing Oni for the PlayStation 2 and PC, and 
it will still be published by Take-Two.  After that, all of Bungie's games 
will be published by Microsoft on the Xbox and possibly the PC as well.  In 
another perk that Take-Two gets for giving up its 20%, Take-Two now has the 
rights to make two games based on the Halo engine.

   Eidos recently confirmed rumors that the company is up for sale when the 
following statement was sent to Eidos shareholders: "The company is 
currently in the early stages of discussions which may or may not lead to 
an offer for the whole of the issued share capital of Eidos."  Numerous 
companies are rumored to be in discussions to buy Eidos, including 
Infogrames, Havas, Electronic Arts, and Microsoft.  In the past week, two 
of these four companies have publicly denied that they are in negotiations 
to buy Eidos.
   Infogrames' CEO Bruno Bonnell says, "We have many targets, and Eidos is 
one of them, but I am puzzled by this news because I didn't know they were 
in serious conversation with anyone.  We'll talk with them if they would 
like us to, but nothing is happening right now."  Havas Interactive's 
managing director Christophe Ramboz says, "We have no part in any Eidos 
deal."

   Following Imagine Media's recent closure of the brilliant PC Accelerator, 
the video game industry has lost another one of its greatest publications 
in MCV Now.  MCV Now served as a valuable online resource for video game 
news since February of this year, but it has been shut down along with the 
rest of Computec Media USA, which includes Incite Video Games and Incite PC 
Games.  
   Incite took a big gamble by targeting extremely casual gamers and even 
non-gamers with a huge marketing campaign, extremely cheap newsstand 
prices, and celebrity-focused content.  The obvious argument against this 
business model is that if a gamer is really that casual, they're not going 
to want to read a video game magazine, whether it costs $1, $2, or $6.  
   Incite's readership and advertising sales were low enough that Computec 
USA's German parent company decided to pull the plug, resulting in over 60 
people losing their jobs.  Although these employees were given good 
severance packages, many of them will not be welcomed back to the companies 
they left in order to join Computec, including Imagine, Ziff-Davis, and IDG.

   In a deal that could have major implications on the video game industry, 
Seagram has been purchased by Vivendi is a stock deal worth over $30 
billion.  The reason this affects the video game industry is because 
Vivendi owns Havas Interactive and Seagram owns Universal Studios.  In 
theory, this could give Havas control over Universal-owned franchises like 
Crash Bandicoot and Spyro the Dragon.  However, this deal will not affect 
Universal's contract with Konami, which includes Konami making games based 
on Universal movies like The Mummy and The Grinch Who Stole Christmas.  
Havas Interactive also owns Blizzard and Sierra.

   The latest absurd rumor to hit the Internet is that Microsoft is 
increasing the Xbox's RAM total from 64MB to 1,000 MB, or one gigabyte.  
Microsoft's Seamus Blackley says, "That's just ridiculous.  A gigabyte of 
RAM would generate as much heat as 23 or 24 hair-dryers inside the console 
and would melt everything."

   Infogrames has finally made the official announcement that the 
PlayStation version of the original Unreal has been cancelled.  Console 
owners who don't have a high-end PC will get their first taste of Unreal 
when Unreal Tournament is released for the PlayStation 2 this fall.  By the 
way, Unreal Tournament for the PS2 will be fully-compatible with any USB 
mouse and/or keyboard you plug into the PlayStation 2's USB slots, although 
it will still work just fine with the standard PlayStation 2 controller.

   The developers of Unreal 2 are the latest to endorse 3D Realms' strategy 
of not saying much about games before they are released.  Matthias Worch is 
the designer of Unreal 2 at Legend Entertainment, and he recently told FGN, 
"We don't want to see Unreal 2 hyped before it is ready for the public eye.  
A lot of features and plans might still change, so telling everybody about 
this won't do any good."

   ABC is going to air 13 episodes of a TV show based on You Don't Know 
Jack at some point in the future.  Paul Reubens (also known as Pee-Wee 
Herman) was scheduled to be the host of the show as of last fall, but now 
the show will be hosted by someone else.  The new host of the show has not 
yet been revealed.

   The PlayStation 2 will cost $300 at most retailers when it's released 
this fall, but some retailers are going to be selling the system for more 
than $300 due to the short supply of the system.  KBkids.com is the first 
retailer to officially announce plans to charge more than $300 for the 
system (KBkids will be charging $330).

   Microsoft is taking the conservative route when it comes to estimating 
how many games the Xbox will have initially.  Microsoft Games boss Ed Fries 
recently told Forbes magazine that he thinks 30 Xbox games will be released 
in its first year of availability.  This is in stark contrast to Sony's 
bold claim that there will be over 100 games released for the PlayStation 2 
in its first six months of availability.  Despite the big difference in 
numbers, the fact of the matter is that more and more developers are 
becoming more excited about developing for the Xbox than the PlayStation 2, 
mainly because the Xbox is much, much easier to work with while also being 

much more powerful.

   Acclaim is going to change the name of its upcoming sequel to Re-Volt, 
which was to be known as Re-Volt 2: Pocket Rocket.  An Acclaim spokesperson 
said, "It seems that 'pocket rocket' is a British name for a popular sexual 
device.  Because the product will now fall under the Club Acclaim kids 
brand, we thought it would be wise to change the name quickly so we don't 
upset those younger fans of this new brand."  Because if anyone is going to 
have an intimate knowledge of adult British sexual slang, it's gotta be 
American children...

   Broadband Studios has signed a deal with MTV to make games based on non-
sports MTV shows like Celebrity Deathmatch, Road Rules, Beat Suite, and The 
Real World.  What about The Tom Green Show?  A game based on Celebrity 
Deathmatch could be really cool, but a game based on The Real World?  
That's just what the gaming community needs... a game about a bunch of 
punks in a big house whining about the most insignificant thing they can 
think of...

   Nine Inch Nails' Trent Reznor recently said that he's interested in 
providing music for Id Software's Doom 3, which would seem to contradict 
some statements he made last December.  Compare Reznor's comments last 
December with the comments he made last week and you'll find a startling 
contrast:

Trent Reznor, December 1999: "Id Software asked me to work on Quake 3, but 
it was kind of like rock songs and it didn't interest me.  I told them if 
you're ever going to do a real soundtrack, then let me know.  I would not 
do another lost highway.  I'm tired of that.  There's a whorish nature to 
putting music on a soundtrack just to make a compilation record to sell."

Trent Reznor, June 2000: "I would do something like that (working on Doom 3) 
mainly because it's a hobby of mine, I appreciate the technology, and it's 
fun to work outside Nine Inch Nails once in a while."

Master Gamer News Archive- From May 1999
  At the 1999 E3 show's Interactive Achievement Awards, former Presidential 
advisor Ben Stein delivered a stirring speech in which he defended the 
video game industry from politicians and the mainstream media.  Here is a 
transcript of Stein's speech.

   "Before I begin with the teleprompter, let me just tell you a little 
story.  My very best friend in the whole world passed away in a rafting 
tragedy about three years ago and he left behind a 12-year-old son.  He 
(the friend) was not at all well-to-do.  He was divorced, and the little 
boy lived pretty much by himself.  I think his life would have been 
completely ruined after his father died, but he did have a computer, and he 
did have several video game consoles, and he played them all the time.  
They were his friends.  And he plugged into them and he plugged into people 
all over the country playing video games and computer games.  He had a 
little circle of friends in his small town, San Point in north Idaho, and 
they talked about their video games, and his whole life became video games, 
and the connection to the community came through video games.  And he 
decided he was going to become an engineer, and he has now become the best 
student he ever was in his life because of his video games."
   "And I think of this often when I read the criticisms of video games.  
I'm much older than most of the people in this room, so I remember when the 
culprit for every social ill was television.  Then the culprit for every 
social ill was rock and roll music.  And now the culprit for every social 
ill is video games and computer games, and what I keep thinking is, 
'There's no evidence whatsoever, of any documented, reputable form from any 
medical source that video games are really harming young Americans.'  On 
the other hand, there is clear evidence before the eyes of any person who 
cares to look that video games provide sources of amusement, sources of 
stimulation, sources of connection with a larger community, a source of a 
subject that binds a child to another child and provides a community of 
shared interest, which I can see from my 11-year-old son's group of friends 
is their primary shared community in the whole world."
   "I keep thinking, 'How many children live for their video games,' which 
in the best sense, gives them something to think about, gives them a goal 
to work for, gives them something to wake up for in the morning, makes 
their lives happier and more fulfilled.  I cringe when I see people from 
the interactive game industry acting defensive about computer and video 
games.  I feel that the evidence is entirely in favor of the proposition 
that these games have a pro-social and healthy influence, and I wish people 
from the interactive games industry would stop apologizing for it."

NEWS BRIEFS
   Rare has delayed its entire fall lineup until early 2001.  As of last 
week, Dinosaur Planet, Conker's Bad Fur Day, Banjo-Tooie, and Mickey's 
Speedway USA were all scheduled to be released this fall, but they have all 
slipped into next year.

   Sega has re-named its upcoming RPG Eternal Arcadia yet again.  The game 
was originally known as Project Ares, then Eternal Arcadia, and now it's 
known as Skies of Arcadia.

   Massive cut-backs are taking place at Midway, where at least 75 people
have been laid off in the past week.

   Agetec has named Kevin Sullivan as its vice president of sales and 
marketing.  The last I heard of Kevin Sullivan, he was relieved of his 
duties as WCW's head writer so that Vince Russo and Eric Bischoff could 
take over, although this might be a different Kevin Sullivan...

   Koei is bringing Romance of the Three Kingdoms 7 to the PlayStation 2, 
at least in Japan.  Koei and its new publishing partner Electronic Arts 
have not yet decided whether they will bring the game to the US.

   Tecmo is still planning to release an updated version of Dead or Alive 2 
for the US PlayStation 2 this fall, but now the game is going be called 
Dead or Alive 2: Hardcore, not Dead or Alive 2 Platinum.

   Infogrames posted a net loss of $141 million in its latest financial 
quarter, which is worse than the $91 million net loss they posted in the 
same quarter last year.

   In addition to the previously-announced Starlancer, Crave Entertainment 
is bringing another popular PC game to the Dreamcast later this year: 
Soldier of Fortune.  This first-person shooter has made a name for itself
by being one of the goriest and most violent games ever created.

   Tecmo has delayed its PlayStation 2 update of the classic NES game Ninja 
Gaiden.  The game was previously scheduled to be released this fall, and 
it's now scheduled to be released in late 2001.

   RedOctane.com has become the first US-based company to offer Japanese 
PlayStation 2 games for rent.  RedOctane is the site formerly known as 
WebGameZone.

   Sega has announced plans to merge its Heat.net online gaming service 
with another popular gaming site, but Sega has not yet revealed which site 
it will be.

   Infogrames released Loony Tunes: Duck Dodgers for the Nintendo 64 this 
week, but only to rental outlets.  The game won't be available for sale at 
retailers until August 15.  I'm sure lots of people are crying themselves 
to sleep every night over not being able to buy Duck Dodgers...

   Diablo 2 has finally been released, and Blizzard has already received 
about 1.5 million orders for the game worldwide (700,000 in the US and 
800,000 in the rest of the world).

   3D Realms' co-owner Scott Miller recently told PlanetXbox, "We'd like to 
see Duke Nukem Forever on the Xbox, and we will try to make that happen."

   Sony has informed retailers that they will be charged $291 for every 
PlayStation 2 system, leaving retailers a profit margin of just $9 per 
system.

   Barnes & Noble has completed its purchase of video game retailer 
Funcoland, putting Funco in the same corporate family as Babbage's, 
Software Etc, and GameStop.

SALES CHARTS
   The following sales charts are based on unit sales for the week of June 
11 to 17.  I think it's safe to say that Tony Hawk's Pro Skater is kicking 
ass at retailers.  It was #1 on the Dreamcast this week and #2 on both the 
PlayStation and N64.

Dreamcast
1. Tony Hawk's Pro Skater
2. Gauntlet Legends
3. Rainbow Six (click the blue text for Master Gamer's review of the game)
4. Space Channel 5 
5. Resident Evil: Code Veronica 
launch game still in the top ten: Sonic Adventure 

PlayStation
1. Legend of Dragoon
2. Tony Hawk's Pro Skater 
3. Spec Ops: Stealth Patrol
4. WWF Smackdown 
5. Legend of Mana
old game still in the top ten: Syphon Filter 

Nintendo 64
1. Perfect Dark 
2. Tony Hawk's Pro Skater
3. Pokemon Stadium 
4. Excitebike 64 
5. Mario Party 2 
old games still in the top ten: Super Smash Bros., Goldeneye 007, Super 
Mario 64, and Mario Kart 64

PC
1. Who Wants To Be A Millionaire: 2nd Edition
2. The Sims
3. Vampire: The Masquerade- Redemption
4. RollerCoaster Tycoon
5. Shogun: Total War
old games still in the top ten: none other than RollerCoaster Tycoon

Sources for news: Fastest Game News Online, GameSpot, GameFan, Blue's News, 
GI News, Next Generation, Adrenaline Vault, The Magic Box, Daily Radar, 
Sega X, PSX 2 Online, Nintendorks, IGN, The Sega Zone, Sega Otaku, Gaming 
Age, The NPD Group, www.cowdance.com

 Back To News 
 News Archives






© 2001 ivan@mastergamer.com