November 12, 1999 Eidos Interactive is going more than a little over-board to promote the Tomb Raider series and its well-endowed star, Lara Croft. Due to the upcoming release of Tomb Raider: The Last Revelation, there are now demo CDs being handed out at Pizza Hut, Lara Croft sunglasses, Lara Croft footwear, a Tomb Raider card game, a Lara Croft candy bar, a line of Tomb Raider t-shirts, Tomb Raider action figures, Tomb Raider comic books, Tomb Raider wall paintings and bus wraps in major US cities, and more. I feel like I'm forgetting something here... what could it be? Oh yeah... the actual game! The vice president of marketing at Eidos (I'd tell you what his name is, but IT DOESN'T MATTER WHAT HIS NAME IS) recently said in another one of Eidos' so-jolly-they-make-my-head-hurt press releases, "At Eidos, Tomb Raider marketing is a 12-month-a-year process, and with Tomb Raider: The Last Revelation, we've truly out-done ourselves." If Eidos really wanted to out-do themselves, how about implementing these weird little things called "improvements" and "changes" in the actual game? Sega has sold 750,000 Dreamcasts in the US since it was released on September 9. Sega previously said that they would not increase their sales predictions for the system until they sold one million units, but they went ahead and did it after selling 750,000 units anyway. Here are both the old and new sales projections for the Dreamcast hardware: by the end of the year: previously 1.0 million, now 1.5 million by March 31, 2000: previously 1.5 million, now 2.0 million by March 31, 2001: previously 5.0 million, now 6.0 million Despite plummeting sales of the N64 and a Game Boy market that hasn't seen anything too innovative since... well, ever, Nintendo of America's Peter Main recently predicted that the company would be number-one in sales this holiday season. This is a reasonable prediction, because we all know that the key to long-term success in an industry with a rising age demographic is to continue to pump out re-hashed kids games. Main also said that online gaming is "not very lucrative." Make a console with PC- like online gaming capabilities (like the Dreamcast was supposed to be), and we'll just how lucrative it is. Rumors are flying that Gran Turismo 2 isn't going to be released on December 7 as scheduled. If Sony is intent on releasing the game before Christmas, it could be released as late as the 23rd or 24th of December, or it could be delayed until next year. Sony would not confirm the rumors, but they have reportedly apologized to retailers for print ads that have already gone to press which advertise December 7 as the game's release date. Rockstar Games has partnered with Motorola in an un-precedented promotion. If you buy any Rockstar game between now and the end of the year, you'll get a Motorola pager (with a retail value of $110) for free. The $20 activation fee will also be waived if you sign up for a year of air-time service. However, this deal is not without a catch. A Rockstar logo on the pager will constantly remind you where you got it from, and Rockstar is also going to harass you for the rest of your life with "details of Rockstar's game releases, cheats, and codes, as well as news of forthcoming Rockstar events." Westwood's Louis Castle recently confirmed what many already suspected: That Westwood's management intentionally holds back their developers from making games that are "too innovative," resulting in re-hashes like Command & Conquer: Tiberian Sun. Castle is Westwood's "vice president of creative development," and here's the quote in question: "We temper our creativity with what has worked in the past and try to sprinkle in new ideas within a familiar framework. This is very difficult, but not because it is hard to come up with new ideas. The difficulty is in holding back and not pushing the product so far out that the consumer feels lost or confused." With that logic, why hasn't the entire video game industry revolved around re- hashing Pong for all these years? What kind of confidence does Castle have in Westwood's audience if he thinks that innovation will make them "lost and confused" rather than pleasantly surprised? Sega's vice president of marketing Peter Moore recently made a few statements which contradict Sega's own official company line, and it is not known who is right and who is wrong on these issues. Here are the quotes: Official Company Line: "Online gaming will be on the Dreamcast in the first half of 2000." Peter Moore: "Exactly when is still to be determined, but our expectations are that it will be sometime in either quarter three or quarter four 2000 (between July and December) for fully immersive, online gameplay." Official Company Line: "The Dreamcast Zip Drive is indeed coming out in the US at some point." Peter Moore: "We're still weighing up the pros and cons and are ready to make a business decision as to whether we will offer the Zip Drive to US consumers... It's there, it's available, we just have to make a business decision. Believe me, that decision is nowhere near being made yet." If the Zip Drive is actually brought to the US, a Sega spokesperson recently said that it will be used for up-loading levels onto the Internet, doing video chat, and saving MP3s. It will also act as a really big memory card by giving you more slots to save your games, as well as room to archive all the e-mail you send and receive. The Sega spokesperson also alleviated concerns that the Zip Drive could lead to patches being made for Dreamcast games. He said, "The architecture of a Dreamcast is not developed to incorporate patches into games. We would not see that as a key use of the device. It's not about fixing problems; certainly the console industry has never had patches in the past. We will not be bringing that typically PC activity to the Dreamcast." The "new" issue of Electronic Gaming Monthly (the one that went to press two months ago) speculates that Electronic Arts may be signing on as a Dreamcast developer and porting some of their hit PC franchises over to the D Dreamcast. EGM also said that Metal Gear Solid might be brought to the Dreamcast after all, and that Fox Interactive is thinking about bringing Die Hard Trilogy 2 to the system. All of this means one of two things: Either hot Dreamcast sales have inspired a few companies to make more games for the Dreamcast, or EGM has added three more false rumors to the dozens of false rumors they have published over the years. Now that Burger King executives have allegedly been seen rolling around naked in piles of cash as a result of their Pokemon promotion, what does McDonald's think about all of this? Well, McDonald's CEO Jack Greenwood recently said, "It was a promotion that we could have had, or at least could have tried for, and chose not to because we don't think it stands for family values and what our brand stands for." In other words: "I can't figure out why Nintendo chose to go with Burger King instead of us, but I can sure as hell do some damage control!" Thanks to a promotion with Sega, anyone who registers at the sports web site eteamz.com will be entered into a drawing to win a Dreamcast and other Sega prizes. Eteamz is one of the many web sites that is partnering with Sega to give away Dreamcast-related prizes, but apparently Master Gamer will not be one of those sites because Sega "wasn't pleased with Master Gamer's NFL 2K Review." Well, Sega, I wasn't pleased with NFL 2K, so why don't we call it even? A Sega executive recently said the following about Sega's flagship game Shenmue being delayed again: "The only news is that Yu Suzuki is requiring more time to get this game right. It's a monster of a game. A lot of work has been done to utilize the Sega Dreamcast Network with Shenmue for a tremendous amount of online capabilities within the game. That, I think, has added to the workload of the development team for Shenmue." ESPN and Konami have formed a partnership which will involve Konami making games featuring the ESPN brand. I'm pretty sure that a Konami spokesperson didn't say, "Finally, an excuse to kill off our horrible XXL sports line!" but they may as well have. If you remember correctly, ESPN was previously partnered with Radical Entertainment, but ESPN's parent company Disney (allegedly) said they wouldn't release any ESPN games from Radical for some unknown reason. So while Konami is understandably excited about their deal with ESPN, they shouldn't get too excited because all they have to do is piss off Disney and the deal will be done regardless of what the contract says. Nintendo previously announced that they're making a sequel to one of the worst games of all time, Mario Party, and now they have revealed new details about its gameplay. The jist of the press release was that in addition to there being six new game boards in the sequel, the game's characters will dress differently based on the theme of the level they're in. The fact that Nintendo considers this to be a major gameplay feature just goes to show how far they have truly fallen. Apparently failing to realize that a two-year-old PC game is slightly less attractive than a one-and-a-half-year-old PC game, Nintendo has delayed StarCraft 64 until early 2000. The reason for the delay is that they don't want StarCraft 64 to cut into Command & Conquer 64's sales, and vice-versa. With that logic, why doesn't Nintendo only publish one good game per year? Oh, wait a minute, they're already doing that... Naughty Dog's president and co-founder Jason Rubin recently stated that Crash Team Racing was Naughty Dog's last Crash Bandicoot game. Sony owns the rights to the Crash Bandicoot franchise, so the series will undoubtedly live on through other developers. Rumor has it that the next action/ platform game starring Crash will be developed by Eurocom. In the first two months that the PlayStation was priced at $99, it sold an impressive one million units. This is impressive because the system is four years old, and most gamers already own it. Since it was released on September 9, 1995, over 21 million PlayStations have been sold in the US alone. One of the character designers for the Final Fantasy series, Yoshitaka Amano, recently said that Final Fantasy 9 will be more of a fantasy game and less futuristic. Amano said, "I don't know if I'm allowed to say this, but it is becoming closer to the original Final Fantasy. So instead of being a science fiction game, it's becoming more of a fantasy game again." Square has not yet announced what system FF9 will be for, but rumor has it that FF9 will be for the PlayStation and FF10 will be for the PlayStation 2. Rare recently updated the Frequently Asked Questions section of its web site. Rare is still using the vague release date of "next year" for their N64 sequel to Banjo-Kazooie. The sequel is called Banjo-Tooie, which is perhaps the only title that could possibly be more stupid than Banjo- Kazooie. Rare also said that Twelve Tales: Conker 64 has not been cancelled, and elaborated, "It's still being worked on by a full team and with the same level of dedication as when it was first announced - it's just been through a couple of fairly major facelifts in its time, the current one being the most drastic. We still have every intention of unleashing the game upon the world just as soon as it's finished, and we think you'll be impressed with the results," apparently despite the fact that Conker's Pocket Tales for the Game Boy Color was one of the worst games that Rare has ever made. For those of you who didn't see it, a recent episode of South Park was a parody of the Pokemon phenomenon. For legal reasons, they used the word Chinpokomon instead of Pokemon. The episode focused on Cartman, Stan, Kyle, and Kenny getting hooked on the Chinpokomon cartoon series, toys, and video games. It was revealed during the show that Chinpokomon's creators (called Chinpokomon Company instead of Nintendo) were using the products to brainwash kids into helping them bomb Pearl Harbor and overthrow the United States government. In the end, all the children's parents snapped the kids out of their brainwashed state by pretending to also love Chinpokomon, which made it un-cool in the children's eyes. Kenny's death came after he had an epileptic seizure while playing the Chinpokomon video game. Beneath all the hilarious jokes, the show told a serious message about Pokemon being an over-blown fad, and it also said that many people claim to like Pokemon just because all their friends do. NEWS BRIEFS Blizzard has delayed Diablo 2 so that it will meet the company's high quality standards. Blizzard said that they will not take development shortcuts at the expense of disappointing their customers, and as a result Diablo 2 is now scheduled for an early 2000 release. Koei wants to bring the next game in their turn-based strategy series, Romance of the Three Kingdoms 6, over to the US. Rumor has it that the game will be released in the US in early 2000, unless of course Sony rejects it like they rejected Romance of the Three Kingdoms 5. Blue, red, green, and yellow Dreamcast controllers are now available for $30 apiece on Sega's web site. The controllers won't be available at retailers until December. EverQuest is now the best-selling online game ever, with over 225,000 copies sold. The gap between EverQuest and Ultima Online will only grow in the future since EverQuest is currently selling much better than Ultima Online. Sega claims that both Sonic Adventure 2 and Phantasy Star Online will be released in the US before the end of next year. SALES CHARTS In the week of October 17-23, the top ten best-selling games for all systems were: 1. Pokemon Yellow for Game Boy Color 2. Pokemon Pinball for Game Boy Color 3. Pokemon Red for Game Boy 4. Pokemon Blue for Game Boy 5. Pokemon Snap for Nintendo 64 (click on the blue text for Master Gamer's review of the game) 6. Driver for PlayStation 7. Tony Hawk's Pro Skater for PlayStation 8. Final Fantasy 8 for PlayStation 9. Madden NFL 2000 for PlayStation 10.Gran Turismo for PlayStation On a points basis (with the first-place game earning its system ten points, the second-place game earning its system nine points, and so on), the Game Boy Color won with 19 points, followed by the PlayStation and Game Boy with 15 points apiece and the Nintendo 64 with six points. You can see the top-selling PlayStation games in the list above, and here are the top-sellers for the Dreamcast, Nintendo 64, and PC (in order from #1 to #3). Dreamcast: NFL 2K, Soul Calibur, and Ready 2 Rumble Boxing Nintendo 64: Pokemon Snap, Army Men: Sarge's Heroes, and Jet Force Gemini PC: Age of Empires 2, Deer Hunter 3, and Rainbow Six: Rogue Spear The following are old games that are still among the top ten best-sellers for their respective systems: Gran Turismo, WarCraft 2, Half-Life, and Goldeneye 007 Sources for news: Fastest Game News Online, GameSpot, GameFan, Blue's News, GI News, Next Generation, Adrenaline Vault, The Magic Box, Happy Puppy, PSX 2 Online, IGNPSX, IGN 64, Nintendorks, The Sega Zone, Sega Otaku, Gaming Age, The NPD Group, www.hamsterdance.com Back To News News Archives
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