Master Gamer News


Master Gamer's Bi-Weekly Newsletter

November 26, 1999
   It has been assumed for quite some time that Sega will get out of the 
hardware business and become a software-only company if the Dreamcast fails.  
According to Sega's chairman Isao Okawa, this could very well happen even 
if the Dreamcast succeeds.  Okawa said that Sega's primary focus in the 
future will be on online games and technology, not on video game consoles.  
In response to Okawa's statements, Sega of America said, "Global networking 
is an interest, but this does not eclipse possible plans to release future 
hardware should that be necessary."  But realistically, who do you think 
has more authority on these matters?  The chairman of Sega Enterprises 
(Sega of America's parent company), or a Sega of America spokesperson?  
Sega of America's damage control notwithstanding, here are some notable 
quotes from Okawa:

"I think in the future, there is the possibility of Sega becoming a 
software-only company."

"Even if we meet our target numbers for the Dreamcast, a change in focus 
may be necessary."

"It really doesn't matter how much we sell or don't sell... even if the 
Dreamcast does sell, we will make that shift (to become a software-only 
company)."

"Online and networked entertainment is the future, and that is how we will 
compete in the future."

"The bottom line is that in the future, we will be shifting over our 
console expertise to network entertainment."

   Before the post-Thanksgiving holiday buying rush began, Sega had already 
sold over one million Dreamcast systems in the US.  The Dreamcast's 
software sales have been just as impressive as the hardware sales.  Sales 
figures show that the average person who buys a Dreamcast buys three games 
along with it.  As successful as the Dreamcast's launch has been, make no 
mistake about it: Sony is still dominating the industry.  The PlayStation 
out-sold its nearest competitor (the Dreamcast) by a ratio of over 2 to 1 
in October.  

   Since the system's US release on September 9, 1995, there have been over 
22 million PlayStation systems sold in the US alone.  On a worldwide basis, 
there have been 55 million PlayStations sold, as opposed to 20 million N64s 
sold.  There have also been over 510 million PlayStation games sold 
worldwide, which means that the average PlayStation owner has over nine 
PlayStation games.

   Infogrames has purchased GT Interactive for $135 million.  Several years 
ago, GT was the #2 third-party publisher in the entire industry (behind 
only EA), but in the last two years they have lost hundreds of millions of 
dollars.  In GT's last financial quarter before being bought by Infogrames, 
the company posted a $57 million loss despite strong sales of Deer Hunter 3, 
Driver, and Total Annihilation: Kingdoms.  GT's CEO is still Thomas Heymann, 
but Heymann can opt out of his contract in February (and still get lots of 
money from GT's stock) if GT doesn't re-locate their headquarters from New 
York to Los Angeles before February.  Far more attractive than GT itself is 
the group of developers that Infogrames acquired in the deal, namely:
-Oddworld Inhabitants (creators of the Oddworld series)
-SingleTrac (creators of Twisted Metal 1-2 and Jet Moto 1-2)
-Reflections (creators of the original Destruction Derby and Driver)
-Cavedog (creators of the Total Annihilation series)
-WizardWorks (creators of the Deer Hunter series)
-Humongous (a company that makes children's software)

   Just one week after delaying the Japanese release of Shenmue to spring 
2000, Sega has moved the game's release date back up to December 29 of this 
year.  This could mean that Yu Suzuki and the rest of the development team 
at Sega finished the remaining work quicker than they thought they would, 
or it could mean that they decided to forget about the remaining work and 
release the game in its current state.  Either way, the sooner the game is 
released in Japan, the sooner it will be released in the US.  But given the 
massive amount of translating that needs to be done before the game can be 
released in the US, I'm not expecting to see Shenmue on US store shelves 
until late 2000.

   Sony has struck a deal with Sun Microsystems, the company that created 
Java.  However, the two companies would not reveal any details about their 
partnership other than to say that they will "unleash the power of the 
Internet in networked consumer electronics devices."  It's safe to assume 
that when they say "networked consumer electronics devices," they are 
referring to the PlayStation 2.

   Wizards of the Coast, the company behind the Pokemon and Magic: The 
Gathering trading card games, has acquired the rights to make a WCW trading 
card game.  In the press release that announced the deal, a Wizards of the 
Coast representative said that WCW is "a natural to be developed into a 
trading card game," thus not breaking the un-written rule that every single 
press release in existence has to say that something was "a natural."  
Hypothetically speaking, if there were a press release about an Eidos 
executive breaking John Romero's legs, you can rest assured that somewhere 
in the press release there would be a quote that goes something like this: 
"Given Eidos' desire to make money and John Romero's desire to do as little 
work as possible on Daikatana, we feel that it was a natural decision to 
break John Romero's legs."

   In a related news story, THQ is making a similar card/strategy game 
based on the WWF license, only their game will be played online instead of 
in the form of actual cards.  As Vince McMahon could tell you, real strategy 
is what you have to use when your top two TV writers quit to join your 
biggest competitor without giving notice...

   The Gathering of Developers has acquired the exclusive rights to make 
video games based on The Blair Witch Project.  The Gathering plans on 
releasing multiple PC games based on the license, plus at least one console 
game.  The PC games will use the same engine as The Gathering's recently-
released Nocturne.  The first video game based on The Blair Witch Project 
will be released next summer.  In the meantime, the creators of the movie 
are working on two more Blair Witch movies.  One of them is a prequel that 
will be released in 2000, the other is a sequel that will be released in 
2001.

   A recent poll of hundreds of Japanese gamers does not bode well for the 
PlayStation 2.  A surprisingly large 34% said that the main draw of the 
system is the ability to play PlayStation 1 games on it, while only 8% said 
that the ability to play PlayStation 2 games is the main draw of the system.  
In addition, only 18% of those surveyed said that the hardware specs are 
impressive, only 17% think that the $390 Japanese launch price is 
reasonable, and only 3% think that the design of the system is its most 
appealing feature.

   Electronic Arts has enlisted the service of college basketball 
commentator Dick Vitale to help them create NCAA March Madness 2000 for the 
PlayStation.  Dickie V will act as a consultant and color commentator for 
the game, marking his first video game appearance since Dick Vitale's 
"Awesome, Baby!" College Hoops for the Sega Genesis.  As Dickie V himself 
would say regarding just about any situation in any basketball game, "It's 
unbelievable, baby!"

   Sega has announced that they are going to make an announcement in March 
2000.  Normally, this wouldn't be newsworthy, but the announcement that 
will be made in March concerns the Dreamcast's DVD upgrade.  Right now, all 
Sega is saying is that the DVD upgrade will make it possible to play games 
in the DVD format on the Dreamcast, as well as watch DVD movies on the 
system.  Presumably, the announcement in March will reveal the upgrade's 
price, release date, and compatibility information.  The most important 
question that needs to be answered is this: Will all Dreamcast games work 
on all versions of the Dreamcast hardware?  If games start to emerge that 
only work on a certain configuration of Dreamcast hardware, we're almost 
certainly going to see the 32X situation unfold all over again.  Hopefully 
Sega won't be stupid enough to repeat their past mistakes.

   The day after their contract with the WWF expired, Acclaim officially 
confirmed that they have struck a deal with ECW (Extreme Championship 
Wrestling).  The first game to be released under the deal will be called 
ECW Hardcore Revolution.  It will be released on February 17, 2000 for the 
PlayStation and Nintendo 64, with a Dreamcast version to follow sometime 
thereafter.  The game will feature nearly 50 of ECW's wrestlers, as well as 
all the modes and options of WWF Attitude (plus some new ones like barbed-
wire matches). On the game's official web site (www.hardcorerevolution.com), 
it says that the game will be rated Mature due to adult language and 
content.  As part of the deal between Acclaim and ECW, Acclaim has also 
purchased a 15% stake in ECW.  ECW owner Paul Heyman will use the profits 
generated from the Acclaim deal to pay off debt and upgrade the company's 
production values.  ECW has a weekly TV show on TNN which can be seen on 
Friday nights at 8:00 PM Eastern Standard Time.

   Activision executives hinted at a Dreamcast version of Quake 3: Arena in 
recent media interviews.  Rumor has it that the Dreamcast version of the 
game will be released in July or August of next year.  It is not currently 
known whether the game will be playable over the Dreamcast Network, but 
let's hope so.

   The tough times continue for 989 Studios' NBA Shootout series.  First 
Shootout '98 got its ass kicked by Live '98 in both sales and quality, then 
Shootout '99 was cancelled, and now Shootout 2000 has been delayed until 
February 2000.  Fans of the series will undoubtedly be expecting a lot from 
Shootout 2000 when it is finally released since it will have been in 
development for two years (as opposed to the typical development cycle of 
one year for sports games).

   For those of you who haven't watched any TV in the past two months, Sony 
and Nintendo have both begun promotions with major restaurants.  Sony's 
promotion with Pizza Hut involves five million PlayStation demo discs being 
handed out, as well as a huge contest whose prizes include PlayStation 
systems, PlayStation games, and a grand prize of $500,000.   In addition to 
a really annoying commercial, Nintendo's promotion with Burger King 
features lots of Pokemon toys, cards, and other propaganda, some of which 
is currently selling on the online auction site eBay for over $50.

   Sony is preparing to release a development tool that will allow 
PlayStation developers to make a very interesting addition to their games.  
Third-party developers will be able to input data into their future 
PlayStation games that will allow the games to load faster on the 
PlayStation 2.  By taking advantage of the PS2's 24x CD-ROM drive instead 
of the PlayStation 1's 2x drive, such games will load considerably faster 
when played on the PlayStation 2.  This will only work with PlayStation 1 
games that are specifically programmed to take advantage of the PlayStation 
2's faster CD-ROM drive.

   Ultimate Video Game Accessories (www.ultimatevga.com) is currently 
selling modified Dreamcasts that let you play Japanese and European games 
on American systems.  Unfortunately, you can't just add a mod chip to your 
current system, you have to buy a whole new system that comes with a mod 
chip pre-installed.
 
   Blockbuster Video is currently testing PC game rentals in 175 of its 
many locations nationwide.  At the low rate of $5 for five nights, gamers 
in the following cities can now rent PC games at their local Blockbusters: 
Seattle, Chicago, Buffalo, Tampa, Atlanta, Dallas, St. Louis, San Antonio, 
Denver, Miami, Charlotte, San Francisco, Phoenix, and New York.

   Electronic Arts has struck a deal with America Online wherein AOL's 20 
million members will be able to play lots of EA games on AOL.  The list of 
EA games that will be playable on AOL includes Knockout Kings, NASCAR 
Racing, Java Golf, WCW Wrestling, The Need For Speed, Ultima Online, Sim 
City, Alpha Centauri, and Command & Conquer.  When told that none of these 
games will actually be playable at decent speeds due to the fact that AOL 
is the slowest, least reliable ISP in the country by far, an EA 
spokesperson reportedly said, "D'oh!"

   Tony Hawk's Pro Skater will be released for the Nintendo 64 in early 
2000.  The N64 version is not being developed by the creators of the 
original game at Neversoft, but by a different company called Edge of 
Reality.  Neversoft is busy working on Tony Hawk's Pro Skater 2, as well as 
a Spider-Man game for the PlayStation.

   Enix has delayed their 2D RPG Dragon Quest 7 (again).  The game was 
previously scheduled to be released in Japan on December 29, and it is now 
scheduled for a February release.   A gamer on the streets of Japan 
reportedly said, "This 12th delay of Dragon Quest 7 is almost as stunning 
as the 11th delay was!  I'm still in shock!"

   Electronic Arts and MGM Interactive are extending their video game 
partnership, which began with the recently-released Tomorrow Never Dies.  
Just as they did with Tomorrow Never Dies, EA will also publish the video 
game version of the newest James Bond movie, The World Is Not Enough.  The 
video game based on The World Is Not Enough will be released sometime next 
year.  So basically, MGM doesn't have to publish the game (EA will), MGM 
doesn't have to develop the game (Eurocom will), but MGM will still get a 
big cut of the profits.  Life must be sweet when your parent company owns 
the James Bond franchise.

   3DO will be bringing BattleTanx: Global Assault to the PlayStation in 
March 2000.  The TV commercial for the original BattleTanx featured a tank 
running down a bear who resembled Snuggles the Bear, the fabric-softening 
fruitcake that most of the country has wanted to see get killed for years.  
Unfortunately, 3DO pulled the commercial from the air after Unilevers (the 
company that makes the Snuggles fabric-softener) threatened to sue 3DO.  In 
the commercial for Global Assault, the bear was being nursed back to health 
by a team of doctors and seemed to be doing well before he was abruptly and 
hilariously run over by a tank once again.  Unilevers quickly filed an 
injunction against 3DO and demanded that the commercial be pulled from the 
air.  After being shown the offending ad, a federal judge granted Unilevers' 
request and pulled the ad from the air, although he probably laughed for a 
good 30 seconds before doing so...

NEWS BRIEFS
   In addition to the X-Box video game console, Microsoft is working on a 
portable gaming system.  The currently un-named system will be compatible 
with both the X-Box and Microsoft's DirectX format, which will make 
developing games for the system fairly easy.

   Sega recently announced a baseball game for the Japanese Dreamcast 
called Let's Play In The Professional Baseball Team.  I think Sega needs a 
new translator...

   Eidos Interactive has announced that Legacy of Kain: Soul Reaver will be 
released for the Dreamcast in January.  And if they're in a bad mood, they 
might cut the size of the game in half like they did with the PlayStation 
version...

   Believe it or not, two Nintendo 64 games are currently selling for an 
average price of under $20.  Hasbro Interactive's Glover is now selling for 
an average price of $11, and Activision's Nightmare Creatures is now 
selling for an average price of $18.

   The Dreamcast was recently named Time Magazine's Machine of the Year.

   Rumor has it that Fox Interactive is working on a bowling game featuring 
the characters of The Simpsons.  The game will supposedly be released for 
the PlayStation in March 2000.

   A Dreamcast version of Grand Theft Auto 2 will be released in April 2000, 
making the Genesis-like graphics all the more un-impressive since the game 
will be on a more powerful system.

   Take-Two Interactive recently snagged the rights to two very lucrative 
licenses.  Take-Two now has the rights to publish Austin Powers games for 
all systems, and a Duke Nukem game for the PlayStation 2.

SALES CHARTS
   In the week of October 31-November 6, the top ten best-selling games for 
all systems were:
1. Pokemon Yellow for Game Boy Color
2. Pokemon Red for Game Boy
3. Pokemon Blue for Game Boy
4. Pokemon Pinball for Game Boy Color
5. Pokemon Snap for Nintendo 64 (click on the blue text for Master Gamer's 
review of the game)
6. Knockout Kings 2000 for PlayStation
7. Crash Team Racing for PlayStation
8. Tony Hawk's Pro Skater for PlayStation
9. Driver for PlayStation
10.Super Mario Bros. Deluxe for Game Boy Color
   On a points basis (with the first-place game earning its system ten 
points, the second-place game earning its system nine points, and so on), 
the Game Boy Color won with 18 points, followed by the Game Boy with 17 
points, the PlayStation with 14 points, and the Nintendo 64 with six points.

   You can see the top-selling PlayStation games in the list above, and 
here are the top-sellers for the Dreamcast, Nintendo 64, and PC (in order 
from #1 to #3).
Dreamcast: NFL 2K, Sonic Adventure, and Ready 2 Rumble Boxing
Nintendo 64: Pokemon Snap, Army Men: Sarge's Heroes, and Jet Force Gemini
PC: Age of Empires 2, Asheron's Call, and Deer Hunter 3

  The following are old games that are still among the top ten best-sellers 
for their respective systems: Spyro the Dragon, Gran Turismo, Zelda 64, and 
Mario Kart 64

Other Notes:
-Final Fantasy 8 has slipped to #9 on the PlayStation chart.
-Command & Conquer: Tiberian Sun has slipped to #9 on the PC chart.
-The only wrestling game on any system's top ten list is WCW Mayhem, which 
is #8 on the N64 chart.
-For the first time in recent memory, Goldeneye 007 is not one of the N64's
top ten best-selling games.

Sources for news: Fastest Game News Online, GameSpot, GameFan, Blue's News, 
GI News, Next Generation, Adrenaline Vault, The Magic Box, Happy Puppy, PSX 
2 Online, IGNPSX, IGN 64, Nintendorks, The Sega Zone, Sega Otaku, Gaming 
Age, The NPD Group, www.hamsterdance.com

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