August 20, 1999 Without any notice or stated reason, Bernie Stolar has abruptly left Sega. Stolar had been Sega of America's president and chief operating officer, and the person most important to the Dreamcast's launch. Sega refuses to make any comment about Stolar's departure, but the common belief is that he was fired by Sega of Japan's top management. I personally contacted a Sega spokesperson hoping she would slip up and say something about Stolar's departure, but all she would say was, "I cannot comment, nor can anyone at the company comment on Bernie Stolar's departure." Rumor has it that Stolar got a $5 million severance package to leave the company, but these rumors are completely un-confirmed. The week before his departure from Sega, an interview with Stolar was published in the trade publication Games Business which was interesting at the time and very newsworthy in hindsight. Stolar alluded to tension between himself and Sega of Japan when he said, "The thing I fought hardest for was getting the modem in the machine, at launch, and at that $199 price point. A lot people in Japan hate me for that." Stolar might have also upset Sega of Japan when he made reference to the Dreamcast's relatively slow sales in Japan. "Dreamcast to date has been a failure in Japan," Stolar said. "I'm not going to lie about that. The price drop has helped; now they need the software." Sega of Japan could have also been upset with Stolar saying "I'm proud and glad that an American (himself) is saving the company, and that's ironic because Sega was started by four Americans." Another reason Sega of Japan could have been mad at Stolar because Sega of America crashed a Sony executive golf tournament in California recently. Specifically, a plane with a banner saying "Sega Dreamcast 9-9-99" was flying around the golf course all day, golf balls featuring the Dreamcast logo were slipped into the course's supply of normal golf balls, and Sega had someone dressed as Sonic in attendance as well. Stolar was also one of the biggest forces behind the PlayStation's launch in 1995, and he left Sony a month before the system's release. This leads many to believe that Stolar is in fact a magical console fairy who appears to engineer a successful console launch and then magically disappears to help someone else. Working Designs' president Victor Ireland had previously stated that Working Designs would not make any Dreamcast games as long as Stolar was Sega of America's president (largely due to a disagreement between the two sides at the 1997 E3 show). Now that Stolar has left Sega, Ireland has gone on record saying that Working Designs will fully support the Dreamcast, but he did not mention any specific games that will be brought to the system. After nearly a year at the $129 price point, Sony and Nintendo have both cut the prices of their current systems to $99. The official date that the PlayStation and Nintendo 64 price cuts were supposed to go into effect was August 23, but most retailers aren't waiting for the 23rd and selling the systems for $99 now. The $99 N64 comes with two controllers, with one of them being the Atomic Purple controller. In addition, the N64-Star Wars bundle (consisting of an N64, one controller, and Star Wars Episode I: Racer) now costs $120. Lastly, Sony has announced the six newest additions to the $20-or-less Greatest Hits promotion: Gran Turismo, Crash Bandicoot: Warped, Spyro the Dragon, Cool Boarders 3, Twisted Metal 3, and A Bug's Life. The Interactive Digital Software Association (IDSA) has filed a huge lawsuit against six people who allegedly pirated video games over the Internet. The lawsuit targets six members of the Razor 1911, Class, and Paradigm hacking organizations, who are allegedly leaders of an inter- national piracy operation. Joining the IDSA in suing these people are Acclaim, 3DO, Infogrames, Bethesda Softworks, LucasArts, and Interplay. The IDSA collected incriminating evidence for months before filing the lawsuit. The IDSA alleges that the pirates in question obtained pre- production copies of games, or finished copies of recently-released games, and uploaded them onto the Internet for anyone to download. The piracy would then multiply as huge piracy organizations in Russia and throughout Asia would download the games and then manufacture CDs of the games to be sold worldwide. The six pirates are being charged with copyright infringement, trademark infringement, unfair competition, counterfeiting, interstate transportation of stolen property, mail fraud, and wire fraud. If convicted, the pirates could face years in prison and millions of dollars in fines. The piracy group Paradigm is also being sued in a separate lawsuit by Sony and Electronic Arts. A Paradigm member's house was recently raided by the US Marshals, who arrested the member and confiscated all his computer equipment and video games. Both criminal and civil actions are being taken against the person whose house was raided, as well as other Paradigm members. Like anyone who is caught illegally copying video games (a federal offense), the pirates in question face years in prison and millions of dollars in fines. If you know of any piracy web sites, you can report them to IDSA anonymously at http://www.idsa.com/piracy.html This article may sound like a joke, but unfortunately, it's not. A minister in Colorado recently destroyed supposedly "evil" Pokemon merchandise in front of 85 children at his church recently. As the congregation chanted things like "Burn it!" and "Chop it up!" minister Mark Juvera sliced a Pokemon toy with a sword and burnt some Pokemon trading cards while his nine-year-old son ripped off the head and limbs of another Pokemon doll. Mark Cowart, the pastor of the church, told the Denver Post that he first became suspicious that Pokemon was evil when he heard the Pokemon talking about "Abra and Cadabra" in the back seat of his car (his kids were playing the game). Cowart also said, "It's got sugar coating on it, but underneath, it's poison. The way you come down against the powers of darkness is with the sword of the spirit. We don't do things just for the sake of being sensational like the World Federation of Wrestling." Yes, he really did say "the World Federation of Wrestling." How much can he possibly know about the WWF if he thinks it's the "World Federation of Wrestling"? It's one thing to blindly assume that violent video games are the causes of all our country's problems, but it's another thing to say that the cute, child-oriented Pokemon is evil. The acts of violence these morons committed against Pokemon merchandise in their church far exceeds the amount of violence displayed in the Pokemon game or cartoon series. Sega is about to launch the Sega Dreamcast Mobile Assault Tour. A giant 46-foot tank will be on the road for about five months, carrying with it 12 Dreamcast systems for lucky gamers to try out. The bus tour kicks off on Monday, August 23 in Los Angeles, and will go on to stop at over 200 locations. The cities it will be in the longest are LA, San Francisco, New York (including a stop at the MTV Video Music Awards), Sacramento, Boston, and Portland. A nationwide competition will be held to see who can get the highest score in Sonic Adventure, with the top four finishers winning a trip to Las Vegas in January. The four gamers will then compete with each other at the huge Sega Gameworks arcade, and the winner will take home $15,000. Sega has also kicked off a promotion with MTV in which one lucky winner will win a three-day trip to New York and will attend the MTV Video Music Awards on September 9. In addition to the all-expense-paid trip and the backstage pass, the lucky winner will receive a Dreamcast and three of its launch titles. You can enter now at www.sega.com In yet another Dreamcast promotion, Sega is encouraging gamers to dress up as Sonic and show up at Sega's offices in San Francisco, California on the morning of Monday, August 23. Depending on how convincing you make yourself look, Sega could give you free Dreamcast merchandise and/or cold, hard cash (up to $500). Sega will proclaim one lucky gamer to be the biggest Sega fan on the planet, and that person will win a free lifetime supply of Sega first-party games. Sega's chairman and CEO Isao Okawa has announced that both a camera and a microphone will be released for the Dreamcast before Christmas. The camera and microphone will allow Dreamcast owners to create pictures and videos and then send them to others as e-mail attachments using the system's 56K modem and the free Dreamcast Network. In a related note, Sega and Digital Intelligence will bring the Picture IQ technology to the Dreamcast, allowing owners of the system to view, edit, enhance, send, store, and organize their digital pictures. In addition, Okawa stated that the Dreamcast Network runs through both Dreamcast consoles and Naomi-based Sega arcade machines. This means that the technology exists to allow someone who's playing the arcade version of a certain game to go against someone who is playing the Dreamcast version of the same game. No games have been announced that will take advantage of these capabilities, but it is intriguing nonetheless. Sega is looking to release 30 arcade games over the next year, many of which will be ported to the Dreamcast. Financial firm Merrill Lynch has issued a report in which they claim that the PlayStation 2 will be released in Japan on January 23, 2000 and in the US and Europe in September or October of 2000. Sony would not confirm the January 23 Japanese release date, instead sticking with its previous line of "before the end of March 2000." The Merrill Lynch report also claimed that the system will launch at a price point equivalent to $390 in Japan for the "game-only initial model." The phrase "game-only initial model" implies that the PlayStation 2 will initially be able to play games and nothing else, but may be able to serve other functions like playing DVD movies at a later date. Sony has announced that in addition to unveiling the PlayStation 2 in front of the Japanese public at the Tokyo Game Show next month, the unveiling will be presented live on the Internet on Sony of Japan's web site (http://www.scei.co.jp/). Sony will reveal the system's design, its Japanese price, and its Japanese release date. Go there on September 17 and see for yourself. Graphics acceleration company Nvidia has announced a huge increase in revenue and earnings in its latest financial quarter. Nvidia generated $78 million in revenue, up from the $12 it generated in the same quarter last year. As a result of these increase revenues, the company's bottom line has gone from a $10 million loss to a $7 million profit. This week's sign that the apocalypse is upon us: Nintendo is set to unveil Mario Party 2 at their upcoming Space World show in Japan. And yet there's still no Metroid sequel in sight... Another sign that the apocalypse is upon us: In a desperate attempt to boost sales of the game, Electronic Arts has changed the name of V-Rally 2 to V-Rally 2 presented by Need for Speed. It's one thing to have stupid game titles like Major League Baseball Presented by Ken Griffey, Jr., but it's another thing entirely when one game franchise "presents" another game franchise. "Need for Speed" is not a person, it's a game franchise. It can't physically present anything. Sonic Team leader Yuji Naka has confirmed rumors that Sega is working on a Dreamcast sequel to the Saturn game Nights. However, Naka would not disclose any release date targets, and wouldn't say whether or not he is working on the game himself. No word yet on whether Sega plans to blatantly lie to consumers about Nights 2 like they did with Nights 1 ("It's completely 3D! Oh yeah, except you're on a set path and you have no freedom of movement...") The latest Fortune list of the nation's 100 fastest-growing companies reveals that video game publisher THQ is the #3 fastest-growing company in the United States. This is the first time a video game company has made the Top 100 list, much less the Top 3. Some people had doubts about THQ's future when they lost the WCW license to Electronic Arts last year, but it turned out to be a blessing in disguise since WCW's business has gone down in every major revenue category over the past year. THQ has since picked up the WWF license just as the WWF's business is at an all-time high. The WWF's annual profits went from $8.5 million two years ago to $56 million in the latest fiscal year. THQ's profits might see a similar jump when their first WWF wrestling game (Wrestlemania 2000 for the N64) is released this November. Sega has revealed that the World Series Baseball series will make its way to the Dreamcast next year. In the past, World Series Baseball has had a loyal following of Genesis and Saturn owners, but this is the first mention of the game coming to the Dreamcast. Sega didn't formally announce a Dreamcast version of the game, but an advertisement within Sega's upcoming football game NFL 2K spills the beans and says that World Series Baseball will make its return in the spring of 2000. Electronic Arts has released the final list of wrestlers that will be in its upcoming wrestling game WCW Mayhem. I would print the entire list, but it's got about 50 wrestlers on it, and the amount of wrestling fans who care about any of them is small and getting smaller every week. However, I will tell you that Sid is not on the list, which I don't think is going to cause anybody too much heart-ache. Also missing from the list is agent/rapper/Hooty-Hooer Master P, who WCW got rid of because he sucked and he was getting paid $200,000 per appearance despite the fact that he never did anything on WCW television except yell "Hooty Hoo!" and get booed. WCW Mayhem is due for release on the Nintendo 64 on September 21 and on the PlayStation on September 24. Sega has revealed the specific uses of the Virtual Memory Unit (VMU) in several Dreamcast games. Much like the memory card that accompanied the PlayStation's launch, the VMU will be required to save your game, it will be sold separately from the system, and it will cost around $25. The difference is that the VMU has an LCD screen, it can do a lot more than just save your game, and it fits into the Dreamcast controller rather than the console itself. Here are some uses of the VMU in specific games as revealed by Sega: -Sonic Adventure: a mini-game that lets you raise virtual pets and then pit them against your friends' virtual pets in multi-player battles -TrickStyle: a "TrickStyle Jr." mini-game -NFL 2K: lets you select your plays on the VMU instead of the TV screen so that other people can't see what you pick in multi-player games -Power Stone: mini-games are unlocked when you beat the arcade mode, and then you can unlock more hidden features in the game by beating the mini- games -Ready 2 Rumble Boxing: shows stats such as health, punches thrown, and accuracy percantage on the VMU instead of the TV screen to avoid cluttering the TV screen Sega has revealed the contents of the demo disc that will be packaged with the Dreamcast. The disc will feature short demos of Ready 2 Rumble Boxing, Sonic Adventure, Sega Bass Fishing, Power Stone, House of the Dead 2, Monaco Grand Prix, and a racing game called Flag To Flag. The disc will also feature videos (but not playable demos) of NFL 2K, NBA 2K, NFL Blitz 2000, and Hydro Thunder. Nearly two years after the release of the PC version, Quake 2 is still not out for the Sony PlayStation. Fortunately, the game is almost done now, and all that remains after that is for it to be sent to Sony for approval and manufacturing. Electronics Boutique's web site claims that the game will be released on September 29. Capcom has revealed that Resident Evil: The Movie is still in development, but horror film legend George Romero is no longer working on the project. After the disaster that was Street Fighter: The Movie, Capcom is being extra cautious to make sure that the Resident Evil movie doesn't suffer the same fate. As a result, Capcom says that the earliest you should expect to see the Resident Evil movie is 2001 (the same year Final Fantasy: The Movie will be released). Ubi Soft has picked up the US publishing rights to the Dreamcast's first RPG, Evolution: The World of Sacred Device. Originally developed in Japan by Sting (the video game company, not the singer or the over-the-hill wrestler), Evolution is now due for a US release this November. Sega is telling a lot of retailers (most notably Babbage's and Electronics Boutiques) not to take any more Dreamcast pre-orders. Sega says there will be enough Dreamcasts to go around for everyone, but if that were true, there would be no need to stop taking pre-orders, would there? Sega says they want consumers to be able to just walk into a store on September 9 and buy the system even if they haven't pre-ordered it, and the system could be sold out before it's even released if pre-orders were to continue at their current pace. Never mind the fact that someone who's in the store weeks before the system's release willing to put money on the counter probably deserves to get the system on September 9 a lot more than some 'schmo who happens to wander into the store on September 9 and decides he wants a Dreamcast... Cash-deprived GT Interactive has announced its financial figures for the most recent financial quarter. Revenues were up 4% to $121 million, with Driver and Total Annihilation: Kingdoms accounting for a significant portion of that revenue. However, GT still posted a $3.9 million loss, which is worse than the $1.8 million loss it posted in the same quarter last year. GT is hoping that its financial situation will turn around when games like Duke Nukem: Zero Hour, Unreal Tournament, Deer Hunter 3, and the PC version of Driver are released. In addition to the previously announced Dreamcast, PlayStation, and Nintendo 64 versions, Midway has announced that Ready 2 Rumble Boxing will be brought to the Game Boy Color as well. No other details were released except that the GBC version of the game will ship to retailers in November. Midway has paid GT Interactive an un-disclosed amount of money to settle a lawsuit between the two companies out of court. GT had previously shelled out $35 million for the international distribution rights to Midway's games. Then, earlier this year, GT filed a lawsuit against Midway claiming that Midway was interfering with GT's attempts to distribute Midway's games worldwide. Now Midway has paid GT a large sum of money (the amount was not revealed) to settle the lawsuit. One of the advantages of a company being as big as Electronic Arts is that it can leverage its brands together to increase sales across the board. EA is attempting to do just that by branding Bullfrog's Theme Park World with Maxis' Sim City name. Theme Park World is the next game in the Theme Park series, and it's now set to be called Sim Theme Park when it is released for the PlayStation and PC on November 2. Bullfrog's general manager Bruce McMillan said, "While Theme is one of the most recognized gaming brands in the world, it is much stronger in Europe and Asia than it is in North America. Branding Theme Park World as Sim Theme Park in North America will tell customers exactly what kind of gaming experience the title is." McMillan failed to add, "We're also hoping that some moron somewhere will buy the game mistakenly thinking it's the newest Sim City game..." Tecmo is planning to make the upcoming Monster Rancher 2 a much more high-profile game than the original. Monster Rancher 2 will be supported by an action figure line and a nationally syndicated cartoon series when it is released this fall. If you haven't played the original Monster Rancher yet, you owe it to yourself to go check it out. Don't assume that the home version of Tekken Tag Tournament will be for the PlayStation. It could very well be for the Dreamcast, or it could even be released for both systems. We won't know for sure until Namco makes an announcement on the matter. The creators of the three-million-selling Worms series at Team 17 have announced that Worms Armageddon will brought to the Dreamcast by the end of the year. The game was recently released for the PC and published by Hasbro Interactive. Hasbro will also publish the Dreamcast version of the game. Team 17 claims that Worms Armageddon will be the last game in the Worms series. Interplay's latest financial figures seem to suggest that it is a very inefficient company with a lot of un-necessary expenses. As if the company's revenue going from $41 million the previous year to $29 million this year weren't bad enough, the company posted a $7 million loss (much worse than the $700,000 profit it posted in the same quarter last year). Controlling interest in Interplay was recently purchased by the France- based Titus Software, makers of Superman and Virtual Chess 64 (insert your own "Superman sucks" joke here). In other Interplay-related news, former Interplay executive Paul Sackman (no relation to Rob Sacoman) has been hired by Crave Entertainment as their vice president of marketing. Crave's upcoming games include Tokyo Xtreme Racing and Aerowings for the Dreamcast, as well as Gex 3: Deep Cover Gecko for the Nintendo 64. Macintosh and PC game maker Bungie Software will be expanding into the console market with the help of Take-Two Interactive. In addition to purchasing 19.9% of Bungie, Take-Two has acquired the North American distribution rights to the next four Bungie games, including the graphically amazing Halo. These games will be brought to numerous console systems (including the Dreamcast) under Take-Two's Rockstar Games label. Konami has filed two lawsuits against Namco. Konami claims that Namco's disc jockey game and Namco's guitar-playing game (both available only in Japan) are too similar to Konami's games of the same kind and infringe upon Konami's patents. Namco claims that Konami's patents are invalid, but that is ultimately up to Japan's Patent Office to decide. Capcom and Nintendo have announced plans to jointly developed three Zelda games for the Game Boy Color. A report by the Bloomberg news service claims that the first of these games will be released in Japan this December, which would mean that none of the games will be released in the US until next year. Sony recently held a Fan Appreciation Day at its massive Metreon complex in San Francisco. The first 99 people who showed up that day were given free PlayStation-related merchandise. In addition, a PlayStation competition took place and the winner received two tickets to go to New York. In the period from July 18 to July 24, the best-selling PlayStation games were: 1. Driver 2. Final Fantasy 7 3. Tarzan 4. Triple Play 2000 5. The Need For Speed 3: Hot Pursuit 6. Syphon Filter 7. MLB 2000 8. WWF War Zone 9. Star Ocean: The Second Story 10. Namco Museum Volume 1 In the period from July 18 to July 24, the best-selling Nintendo 64 games were: 1. Super Smash Bros. (also the most rented game on any system) 2. Rugrats: Scavenger Hunt 3. Star Wars Episode I: Racer (the second-most rented game on any system) 4. Goldeneye 007 5. Mario Party 6. Command & Conquer 7. Super Mario 64 8. The Legend of Zelda: Ocarina of Time 9. Mario Kart 64 10. Quake 2 In the period from July 18 to July 24, the best-selling PC games were: 1. Rainbow Six Gold Pack 2. RollerCoaster Tycoon 3. Cabela's Big Game Hunter 2 4. Riven: The Sequel To Myst (it's baaaaack!) 5. Civilization: Call to Power 6. The Need For Speed 3: Hot Pursuit 7. Tomb Raider (the original) 8. StarCraft: Brood War 9. Baldur's Gate 10. Star Wars Episode I: The Phantom Menace The following Japanese hardware sales figures are for the two-week period between July 12 and July 25. 1. Sony PocketStation: 151,000 units sold 2. Sony PlayStation: 71,000 units sold 3. Game Boy Color: 57,000 units sold 4. Sega Dreamcast: 34,000 units sold 5. Nintendo 64: 32,000 units sold 6. Bandai Wonder Swan: 23,000 units sold 7. Game Boy Pocket: 6,000 units sold 8. Neo Geo Pocket Color: 3,000 units sold Here are the percentages of Top 30 software sales for the two-week period between July 12 and July 25 in Japan. 1. Sony PlayStation: 69% 2. Game Boy: 13% 3. Nintendo 64: 12% 4. Sega Dreamcast: 5% 5. Wonder Swan: 1% all other systems: no games in the Top 30 Sources for news: Fastest Game News Online, GameSpot, GameFan, Blue's News, GI News, Next Generation Online, Adrenaline Vault, The Magic Box, Happy Puppy, PlanetQuake, IGNPSX, IGN 64, Nintendorks, The Sega Zone, Sega Otaku, Gaming Age, Weekly Famistu, www.hamsterdance.com Back To The Main Page Master Gamer News- August 6, 1999 Master Gamer News- July 23, 1999 Master Gamer News- July 11, 1999 Master Gamer News- June 26, 1999 Master Gamer News- May 21, 1999 Master Gamer News- May 9, 1999 Master Gamer News- April 27, 1999 Master Gamer News- April 10, 1999 Master Gamer News- March 29, 1999 Master Gamer News- March 17, 1999
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